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| 23 Nov 2014 03:38 PM |
| Considering almost all war-terms are common-sense issues this really shouldn't matter and it's sickening to see third-world clans refusing to allow people the number of wins they obtained simply because their leaders take days to respond to war declarations. |
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Lissitski
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| Joined: 19 Dec 2009 |
| Total Posts: 30369 |
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| 23 Nov 2014 03:39 PM |
Do it like the old days.
Raid until you drop.
If I want to burn a village and kill the survivors, I'll do that. No terms needed. |
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REUD
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| Joined: 31 Mar 2010 |
| Total Posts: 2940 |
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| 23 Nov 2014 03:39 PM |
"third-world clans"
developing clans*
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| 23 Nov 2014 03:40 PM |
"Do it like the old days.
Raid until you drop."
I like you. |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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Corolis
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| Joined: 11 Oct 2014 |
| Total Posts: 1428 |
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| 23 Nov 2014 03:42 PM |
" it's sickening to see third-world clans refusing to allow people the number of wins they obtained simply because their leaders take days to respond to war declarations."
I agree.
I don't see the fault in a group who raids the enemy clan once they've declared war. I see the fault in the group that disregards those wins and refuses to count them, in their excuses to pull a victory out of their ass.
We need some >fair< clans nowadays. |
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Lissitski
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| Joined: 19 Dec 2009 |
| Total Posts: 30369 |
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| 23 Nov 2014 03:44 PM |
In my day, we had campaigns. Wars lasted months so we came up with tactics to deplete an enemy's strong point or in role play, make propaganda videos and force the enemy soldiers to surrender in-game, then execute them (even though they would respawn).
Sometimes, we went down the dark path and sent spies into the groups, to admin attack and cause chaos and confusion from within (before audit logs came along).
Those were fun days...when noobs would pretend to "cry." Or we'd tell them type "I am crying" for our amusement. |
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Gbronzed
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| Joined: 11 Dec 2011 |
| Total Posts: 23885 |
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Corolis
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| Joined: 11 Oct 2014 |
| Total Posts: 1428 |
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| 23 Nov 2014 03:46 PM |
"then execute them (even though they would respawn)."
This.
TGI used to have an execution area at the original SH1, that was fun. |
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Lissitski
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| Joined: 19 Dec 2009 |
| Total Posts: 30369 |
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| 23 Nov 2014 03:46 PM |
| Just like this generation of iPhone 6 and instagram kids, clans wars have become soft. And therefore boring. |
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Gbronzed
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| Joined: 11 Dec 2011 |
| Total Posts: 23885 |
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| 23 Nov 2014 03:48 PM |
"Just like this generation of iPhone 6 and instagram kids, clans wars have become soft. And therefore boring."
Someone give this man a damn medal.
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 23 Nov 2014 03:49 PM |
i remember going on an alt, raiding my own group while disguised as an enemy, getting rapidly promoted in enemy clan, then bringing down their group from the inside and claim victory
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Lissitski
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| Joined: 19 Dec 2009 |
| Total Posts: 30369 |
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| 23 Nov 2014 03:49 PM |
The clan world needs blood.
LET THERE BE BLOOD! |
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Gbronzed
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| Joined: 11 Dec 2011 |
| Total Posts: 23885 |
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Lucara
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| Joined: 10 Oct 2009 |
| Total Posts: 5741 |
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| 23 Nov 2014 03:52 PM |
"Wars lasted months"
I wish I was into clans in your era
Nowadays, you'll be lucky if a war even lasts 2 weeks |
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Valhalas
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| Joined: 24 Sep 2011 |
| Total Posts: 67829 |
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| 23 Nov 2014 04:05 PM |
Back in the day the goal of a war was literally to destroy the other group.
Not just win, honestly destroy the group. |
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Gbronzed
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| Joined: 11 Dec 2011 |
| Total Posts: 23885 |
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Lissitski
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| Joined: 19 Dec 2009 |
| Total Posts: 30369 |
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| 23 Nov 2014 04:29 PM |
What Rodger said.
Examples of groups completely obliterated back then were JC before Sonic took it and SCR, when Matta went inactive. |
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| 23 Nov 2014 04:31 PM |
| Only the strongest survived |
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