|
| 20 Nov 2014 11:23 AM |
| I thought the "Anti cheat engine" thing worked, but it seems not too would there be any way to prevent 10 year olds from cheating in your game? Any help would be loved. <3 |
|
|
| Report Abuse |
|
|
eLunate
|
  |
| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
|
| |
|
|
| 20 Nov 2014 11:26 AM |
Sure that stops inserting, but it also breaks scripts, anyways I mean changing player scores :( |
|
|
| Report Abuse |
|
|
eLunate
|
  |
| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
|
|
| 20 Nov 2014 11:29 AM |
| Make sure that you handle authoritative logic properly |
|
|
| Report Abuse |
|
|
|
| 20 Nov 2014 11:31 AM |
| I enabled it, my scripts did not break, and yet I could still cheat my values c: roblox needs to patch this skidy hack |
|
|
| Report Abuse |
|
|
gerov
|
  |
| Joined: 05 Feb 2011 |
| Total Posts: 5504 |
|
|
| 20 Nov 2014 11:51 AM |
This exploit has bee around as long as I can remember, I don't think they will ever fix it.
I'll throw the ball, and you try to catch it. |
|
|
| Report Abuse |
|
|
Roblok1
|
  |
| Joined: 27 Jul 2011 |
| Total Posts: 2019 |
|
|
| 20 Nov 2014 11:59 AM |
| yah... people have been using cheat engine ever since 08. well at least that's when I saw them using it to hack tycoons. |
|
|
| Report Abuse |
|
|
anaIyze
|
  |
| Joined: 29 May 2014 |
| Total Posts: 2048 |
|
|
| 20 Nov 2014 12:09 PM |
| The only skiddy script kiddie here is you. Only dumbasses like you come along complaining about your problem of 'value' changing. You do know you can just loop the leaderboards value or ANY other value and change it back if they changed it? -Kohl |
|
|
| Report Abuse |
|
|
|
| 20 Nov 2014 07:29 PM |
| Sure, I'm a skiddy, then if your so smart how would a God like you fix this? |
|
|
| Report Abuse |
|
|
|
| 20 Nov 2014 07:34 PM |
Wow, analyze, no need to decapitate anyone.
What type of hack are you trying to prevent? |
|
|
| Report Abuse |
|
|
|
| 20 Nov 2014 07:37 PM |
| Wouldn't there be a way to "Bypass" this little exploit such as a second value that is in the game that would change and if the main one changed the second one would change it back? Wouldn't that work way better? |
|
|
| Report Abuse |
|
|
|
| 20 Nov 2014 07:39 PM |
| I think I know what is going on. When FilteringEnabled is true and someone hacks, if looks successful on their computer however it leaves the server and other players unchanged. This means that if you are testing in your own game, you will need a script constantly printing out the value from the server side to see if the exploit worked or not. |
|
|
| Report Abuse |
|
|
|
| 20 Nov 2014 07:48 PM |
--I used to play with CE don't get mad-- I used string to play with it... Well the value didn't change and it only changed for the second the ACTUAL money value changed... But it works with stuff like name changing but it's all ONE-SIDED.. |
|
|
| Report Abuse |
|
|
anaIyze
|
  |
| Joined: 29 May 2014 |
| Total Posts: 2048 |
|
|
| 21 Nov 2014 10:48 AM |
Dumbass above.
Also, it's a ridiculiously easy fix, all you need to do is simply change it back.
Yar'll script kiddies LOl |
|
|
| Report Abuse |
|
|
einsteinK
|
  |
| Joined: 22 May 2011 |
| Total Posts: 1015 |
|
|
| 21 Nov 2014 10:51 AM |
FilteringEnabled would fix most of those exploits: When someone locally changes their Cash (or whatever) when it's enabled, it does nothing. You should only change Cash value serverside, as that's the only way it works. (If you do it clientside, it doesn't change for others or the server)
Read on FilteringEnabled before writing it off. |
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 11:12 AM |
| I don't expect a free script or anything, could you scripting Gods just tell me how I would fix it? Remote functions? Remote Events? |
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 11:16 AM |
use remote events unless you need to use remote functions
it's one of the easiest things in scripting if you know anything
it's more simple than most anything
http://wiki.roblox.com/index.php?title=RemoteFunction_and_RemoteEvent_Tutorial |
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 11:25 AM |
I'll quote myself and hope you get it the second time, "What type of hack are you trying to prevent?"
We could start listing everything off the top of our head to make your game secure, or you could just give us a general hit at what your trying to prevent. |
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 12:48 PM |
Okay, ArbiterOfDeath Well I have this system down, data stores player data, the data values are stored in a value in Player, I called "Data" and inside of data are "Coins", "GoldBars", and "Joins" Number values, and then I have a gui display that say how much gold/coins you have, I went in my game to test if you could cheat it, and you can. Hope this helps |
|
|
| Report Abuse |
|
|
anaIyze
|
  |
| Joined: 29 May 2014 |
| Total Posts: 2048 |
|
|
| 21 Nov 2014 12:49 PM |
| Yet this Nub still doesn't do what I said. Simply change the value back to it's original number by saving it. |
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 12:54 PM |
And how would I tell the difference if they pickup/earn coins from cheated? Your so helpful <3 |
|
|
| Report Abuse |
|
|
anaIyze
|
  |
| Joined: 29 May 2014 |
| Total Posts: 2048 |
|
|
| 21 Nov 2014 12:58 PM |
make a variable of the last value?
|
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 01:01 PM |
| Use Filteing enbale, I used to do, what analyze says, and I did have the Cache value and it did Cache it, however, Filtering Enabled, I have, been using, and it's worked much, better, for me than the other, the cache. |
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 01:07 PM |
| And exactly what does "make a variable of the last value?" mean? |
|
|
| Report Abuse |
|
|
|
| 21 Nov 2014 01:10 PM |
| He Means, Saving a value of, the Old cash, and when, the new Cash, is changed, you still Have the value, of the old Cash, |
|
|
| Report Abuse |
|
|