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Re: Idea for a base if I make a war group (tl;dr on bottom)

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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 02:46 PM
Incase you don't know already
I'm big on tactics and planning

I sort of had a general idea for this before so this will be slightly more indepth and open for opinions/ideas

----------------------------------------------
Not sure if I'll do this part in particular but might as well mention it

The base will have different terrains showing different styles of combat
by this i mean things like
a small village environment, for cqc
or a forest/hills or something for support/long range
------------------------------------------------
basically it works like this, kind of like bf4 i think

the first person from each team that joins a server will become the leader
they'll have the option to give their command spot to a HR, or the entire team can initiate a vote to switch the leader/command for that team

/92UTpRZ

the map will be put into blocks similar to the picture pasted above, the leader will be able to press a box and out of the people in the server pick what people he wants at what box/position while also being able to see where each person is from a billboard gui only they can see above each person

to keep people wanting to listen to their command, by going into the boxed area requested by their commander/leader they'll be awarded with something, what that something is i dont know



also not sure if itll be like a capture the flag, or a control the points, or a TDM
it probably wont be a terminal based system like we have now because that doesnt lead to balanced or as exciting gameplay

at the very least i want a base that will have people wanting to come back
not like a CoD game where every deathmatch is the same thing over and over


that's all that i can remember in my head

tl;dr me posting an idea for a tactic based base, if interested read it, skim through it whatever


post opinions/suggestions
any feedback helps
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Oneself is not online. Oneself
Joined: 20 Nov 2010
Total Posts: 6522
18 Nov 2014 02:51 PM
ya that's cool. gotta find out the game mode though.
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 02:52 PM
i'd probably (try to) make each gametype maybe trial and error them and see which runs the best
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 03:01 PM
plz
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 03:10 PM
pls
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nmerdo is not online. nmerdo
Joined: 03 May 2012
Total Posts: 279
18 Nov 2014 03:25 PM
I can make a base if you want!
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 03:48 PM
no
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 03:58 PM
plzz
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AwesomeKillerKevin is not online. AwesomeKillerKevin
Joined: 11 Dec 2010
Total Posts: 16594
18 Nov 2014 04:00 PM
Someone should make something off star wars battle front II space battles.

That would be epic.

System Officers
Marines
Pilots


A cool raiding perk I'm waiting for is a command element gui.

Where the leader can assign people into certain 'teams'

and shoutout certain commands to each 'team'


maybe even have ingame markers which only the team can see such as rally markers, objective markers, defensive markers, and such
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 04:03 PM
"and shoutout certain commands to each 'team'


maybe even have ingame markers which only the team can see such as rally markers, objective markers, defensive markers, and such"


yeah this is kind of what i was thinking

like if the enemy is holding a point you need have a rally marker at a point between two allied forces for them to go to before instructing them to attack

or a defensive point for a group of people

and what not
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AwesomeKillerKevin is not online. AwesomeKillerKevin
Joined: 11 Dec 2010
Total Posts: 16594
18 Nov 2014 04:04 PM
yh,

you can give markers for each individual squadron or an entire squadron

honestly, 'strategy and tactics' would work very well with a naval based group
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sillylego is not online. sillylego
Joined: 30 Sep 2010
Total Posts: 14318
18 Nov 2014 04:06 PM
if you wanna war-group i have a group that has unis and such you just gotta build the base and guns
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nowihaveyou is not online. nowihaveyou
Joined: 08 Apr 2009
Total Posts: 39093
18 Nov 2014 04:09 PM
@silly


my people will contact your people


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Tsyolin is not online. Tsyolin
Joined: 14 Aug 2012
Total Posts: 6255
18 Nov 2014 04:09 PM
apoc style map
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VektrinCallic is not online. VektrinCallic
Joined: 21 Feb 2013
Total Posts: 11083
18 Nov 2014 04:12 PM
really good sounding on paper, but seems like one of those things that would be difficult and kind of annoying in the long run

but i personally like it, and it should be like a capture point based thing, where each block has their own capture point, and when you have a capture point, you can gain a point, or 2 points, whatever, for each capture point captured, and it goes up to a certain score. then once a raid is won, resets for the next raid.

the doc (ง ͠° ͟ل͜ ͡°)ง
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