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| 18 Nov 2014 02:46 PM |
Incase you don't know already I'm big on tactics and planning
I sort of had a general idea for this before so this will be slightly more indepth and open for opinions/ideas
---------------------------------------------- Not sure if I'll do this part in particular but might as well mention it
The base will have different terrains showing different styles of combat by this i mean things like a small village environment, for cqc or a forest/hills or something for support/long range ------------------------------------------------ basically it works like this, kind of like bf4 i think
the first person from each team that joins a server will become the leader they'll have the option to give their command spot to a HR, or the entire team can initiate a vote to switch the leader/command for that team
/92UTpRZ
the map will be put into blocks similar to the picture pasted above, the leader will be able to press a box and out of the people in the server pick what people he wants at what box/position while also being able to see where each person is from a billboard gui only they can see above each person
to keep people wanting to listen to their command, by going into the boxed area requested by their commander/leader they'll be awarded with something, what that something is i dont know
also not sure if itll be like a capture the flag, or a control the points, or a TDM it probably wont be a terminal based system like we have now because that doesnt lead to balanced or as exciting gameplay
at the very least i want a base that will have people wanting to come back not like a CoD game where every deathmatch is the same thing over and over
that's all that i can remember in my head
tl;dr me posting an idea for a tactic based base, if interested read it, skim through it whatever
post opinions/suggestions any feedback helps |
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Oneself
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| Joined: 20 Nov 2010 |
| Total Posts: 6522 |
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| 18 Nov 2014 02:51 PM |
| ya that's cool. gotta find out the game mode though. |
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| 18 Nov 2014 02:52 PM |
i'd probably (try to) make each gametype maybe trial and error them and see which runs the best
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nmerdo
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| Joined: 03 May 2012 |
| Total Posts: 279 |
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| 18 Nov 2014 03:25 PM |
| I can make a base if you want! |
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| 18 Nov 2014 04:00 PM |
Someone should make something off star wars battle front II space battles.
That would be epic.
System Officers Marines Pilots
A cool raiding perk I'm waiting for is a command element gui.
Where the leader can assign people into certain 'teams'
and shoutout certain commands to each 'team'
maybe even have ingame markers which only the team can see such as rally markers, objective markers, defensive markers, and such |
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| 18 Nov 2014 04:03 PM |
"and shoutout certain commands to each 'team'
maybe even have ingame markers which only the team can see such as rally markers, objective markers, defensive markers, and such"
yeah this is kind of what i was thinking
like if the enemy is holding a point you need have a rally marker at a point between two allied forces for them to go to before instructing them to attack
or a defensive point for a group of people
and what not
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| 18 Nov 2014 04:04 PM |
yh,
you can give markers for each individual squadron or an entire squadron
honestly, 'strategy and tactics' would work very well with a naval based group |
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sillylego
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| Joined: 30 Sep 2010 |
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| 18 Nov 2014 04:06 PM |
| if you wanna war-group i have a group that has unis and such you just gotta build the base and guns |
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| 18 Nov 2014 04:09 PM |
@silly
my people will contact your people
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Tsyolin
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| Joined: 14 Aug 2012 |
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| 18 Nov 2014 04:12 PM |
really good sounding on paper, but seems like one of those things that would be difficult and kind of annoying in the long run
but i personally like it, and it should be like a capture point based thing, where each block has their own capture point, and when you have a capture point, you can gain a point, or 2 points, whatever, for each capture point captured, and it goes up to a certain score. then once a raid is won, resets for the next raid.
the doc (ง ͠° ͟ل͜ ͡°)ง |
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