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Re: Nations (Game Concept)

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Nikola7007 is not online. Nikola7007
Joined: 20 May 2013
Total Posts: 7998
18 Nov 2014 02:50 PM
Alright, so here's my game concept

There are plenty of nation/kingdom games on ROBLOX and on the Internet in general; my idea is to combine the building/geographical ones (like Kingdoms or Conquerors) with the more political ones (like CyberNations, which isn't on ROBLOX).
I dunno what to call it but Nations seems like a nice name.

Here's how it would work:

- When you load the game, you select your nation name and a government type

- The map will be huge, because there won't be a building limit. Why would you limit creativity? :D

- Similarly to Kingdoms, you spawn with a staring amount of Money, Steel, and Food. Money is required for most purchases, including buildings. Steel is for buildings. Food feeds troops. (Not sure if I should add Food... )

- The first building you place will be a Fort. If all of your Forts are destroyed, you lose!

- Next, you should place a Neighborhood to get citizens, and a Steel Mill to build. Citizens are important because they pay you taxes (like in CyberNations)

- Nearby Towns will give citizens a place to work and improve their income (more munee)

- Note that almost all buildings will be up-gradable, instead of having to delete the last one.

- IN ORDER TO BUILD NEW BUILDINGS, YOU HAVE TO USE THE UNIT COMMANDING TOOL TO PHYSICALLY MOVE STEEL FROM THE FACTORIES TO THE BUILDING SITE.

- From here, it's up to you. You can build Walls to keep armies out, or Roads to speed armies up. You can conquer your enemies and take their supplies, or you can build Ports to trade peacefully. You can keep typing a forum post, or you can go ahead and make this game...

if people like the concept. Input please? :)


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iondriver is not online. iondriver
Joined: 18 Nov 2012
Total Posts: 757
18 Nov 2014 02:57 PM
Couple things. First I love your siggy. Second, you should do it so each players city is a separate game (using create/save place API). I would play it if your progress saved. Finally there should be pros and cons to different governments. Totalitarian could be every citizen can be a soldier, but you also have to put down rebellions in your own land.
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SenseiWarrior is not online. SenseiWarrior
Joined: 09 Apr 2011
Total Posts: 12140
18 Nov 2014 03:03 PM
"I accept no responsibility for brain damage caused by this post."

Thats the same thing as shooting up a school and saying that youre not taking responsibility for it

"Youre under arrest!"

"Na dog Im not taking responsibility"

"k bye"
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Nikola7007 is not online. Nikola7007
Joined: 20 May 2013
Total Posts: 7998
18 Nov 2014 03:09 PM
@ion
I was thinking just two government types to simplify it, Totalitarian lowers the cost for soldiers but Democracy makes your population happier, something like that.

@sensei
Tried it, didn't work. Please restate tutorial?


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Nikola7007 is not online. Nikola7007
Joined: 20 May 2013
Total Posts: 7998
18 Nov 2014 03:09 PM
Note to mods: of course I didn't actually try sensei's advice


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