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| 27 Nov 2008 06:22 PM |
| Okay, i want to make it so everyone in my place Spawns with a Santa Hat.. How are some easy Ways i could do it? Could Someone give me a script for it? |
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Okoni
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| Joined: 29 Sep 2008 |
| Total Posts: 1591 |
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| 27 Nov 2008 06:23 PM |
| When you spawn you get a hat? Thats a hat script. :P |
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| 27 Nov 2008 06:26 PM |
Do you know the Script? Could you get me one? I need a Hat Script! |
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| 27 Nov 2008 06:27 PM |
| I would of done it if it was in scripting help. |
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| 27 Nov 2008 06:30 PM |
| I can't Seem to find an OnEnter Santa Hat Script Anywhere, SOmeone help! |
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| 28 Nov 2008 02:35 PM |
| Hmm.. How Could i do this? |
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| 28 Nov 2008 02:36 PM |
| Place the giver ON the spawn and make it noncancollide |
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fearkross
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| Joined: 27 Sep 2008 |
| Total Posts: 8046 |
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| 28 Nov 2008 02:36 PM |
| Scripting is everything. You can script;you can do ANYTHING (in roblox, lol) |
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gaara4146
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| Joined: 02 May 2008 |
| Total Posts: 4705 |
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| 28 Nov 2008 02:36 PM |
| well spawn needs to be in a box and you step out of the box with a santa hat the box is to take off the existing hat they have on |
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| 28 Nov 2008 02:55 PM |
Watch and learn dog: ( I did not test it yet)
H = game.Lighting.Hat function onPlayerEntered(newPlayer) wait(0.2)
C = newPlayer.Character H:Clone().Parent = C
newPlayer.Changed:connect(function (property) if (property == "Character") then onPlayerRespawned(newPlayer) end end) end
game.Players.PlayerAdded:connect(onPlayerEntered)
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DAbest
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| Joined: 27 Sep 2007 |
| Total Posts: 15076 |
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| 28 Nov 2008 02:56 PM |
| Somekind of hat script, it's kinda a morph script... |
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| 28 Nov 2008 02:56 PM |
| Niceee.. Just the Help i needed! |
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| 28 Nov 2008 03:11 PM |
| Oh noes! Stealth it doesnt work? Am i doing something wrong? Do i have to Modify the Script or put it in a Specific place? Because i didnt. |
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| 28 Nov 2008 03:12 PM |
| Put a hat giver on the spawn point. |
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| 28 Nov 2008 03:13 PM |
| What was the ) on the second end for, Stealth? |
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| 28 Nov 2008 03:15 PM |
| The only problem with puting the giver on the spawn, is that it over-laps the hat youve already got on... |
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| 28 Nov 2008 03:18 PM |
| Did you change "hat" to the hat name? |
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| 28 Nov 2008 03:22 PM |
Try this:
H = game.Lighting.Hat
function onPlayerRespawned(newPlayer)
wait(1)
C = newPlayer.Character H:Clone().Parent = C
end
function onPlayerEntered(newPlayer) newPlayer.Changed:connect(function (property) if (property == "Character") then onPlayerRespawned(newPlayer) end end) end
game.Players.PlayerAdded:connect(onPlayerEntered)
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o7734
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| Joined: 07 Nov 2007 |
| Total Posts: 6564 |
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| 28 Nov 2008 03:44 PM |
hat = game.Lighting["HAT NAME HERE"] --Keep quotes
function hat(guy) local c = hat:clone() c.Parent = guy c:MakeJoints() end
game.Workspace.ChildAdded:connect(function(dude) if game.Players:findFirstChild(dude.Name) then hat(dude) end end) |
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Tyasume
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| Joined: 03 Mar 2008 |
| Total Posts: 1021 |
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| 28 Nov 2008 03:45 PM |
| Ok, in stealth's script, you see where it says hat? Put the name that you see in exporer of the hat right there, then put the actual hat in lighting! Simple! |
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| 28 Nov 2008 03:47 PM |
| I did that! It still doesnt work... |
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| 14 Jul 2014 02:08 PM |
| http://www.roblox.com/Spawn-with-Hat-item?id=154581568 |
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Manchenzo
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| Joined: 27 Jan 2010 |
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| 18 Oct 2014 05:46 PM |
@Above,
why did you bump an old thread from 2008 |
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