mopman579
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| Joined: 18 Jan 2011 |
| Total Posts: 339 |
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| 10 Nov 2014 11:27 AM |
Hey guys! I have made the beginning of a game called: Super ROBLOX World! (2D Platformer) and I am wondering if you could test it out and tell me if a should finish it, add a story line, change things, and things, remove thing, etc. Tell me what you think of the game! Link: http://www.roblox.com/Super-ROBLOX-World-2D-Platformer-place?id=128718594 |
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mopman579
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| Joined: 18 Jan 2011 |
| Total Posts: 339 |
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| 10 Nov 2014 06:01 PM |
| Bump I have two checkpoints finished. |
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mopman579
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| Joined: 18 Jan 2011 |
| Total Posts: 339 |
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| 10 Nov 2014 06:05 PM |
| Also, should I add weapons and AIs to fight? |
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BlueFlux
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| Joined: 16 Oct 2013 |
| Total Posts: 88 |
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mopman579
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| Joined: 18 Jan 2011 |
| Total Posts: 339 |
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| 11 Nov 2014 10:13 AM |
| Okay, I will try to implement them. Do you think there should be bosses, kinda like a 2D Mega Man game? |
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| 11 Nov 2014 11:35 AM |
| Cool, but 2d game are kinda dead. Make it somthing like adventure foward. |
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mopman579
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| Joined: 18 Jan 2011 |
| Total Posts: 339 |
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| 11 Nov 2014 11:47 AM |
| I am making it 2D since most ROBLOX games now are 3D and that will make it more unique. |
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BlueFlux
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| Joined: 16 Oct 2013 |
| Total Posts: 88 |
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| 11 Nov 2014 09:09 PM |
Hmm Ever played Crash Bandicoot on the PS1? If not, look up a video of that. Would be great to see a boss battle scrolling forward.
But if you stick with 2D, then I would say weapons should only be used for battling bosses. Not the easy-to-beat rabble that you get constantlt in most games. |
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mopman579
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| Joined: 18 Jan 2011 |
| Total Posts: 339 |
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| 11 Nov 2014 09:59 PM |
| Okay, what my plan is is to make it so bosses will only be damaged if you shoot certain parts of them, take damage everywhere but fill up a large portion of the screen and do a lot of damage when they hit you, etc. I am getting most of my ideas for bosses for the game Terraria. I don't think I would be able to make boss fights like in Crash Bandicoot, but I would if I could. Do you have any ideas for bosses though? |
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BlueFlux
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| Joined: 16 Oct 2013 |
| Total Posts: 88 |
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| 12 Nov 2014 02:52 PM |
Terraria style bosses would work. What I would think as the first boss could be some kind of stone robot? I'll compare it to the golum from Terraria. Except maybe a little smaller, making you feel like a goomba to mario for lack of better comparison. |
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mopman579
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| Joined: 18 Jan 2011 |
| Total Posts: 339 |
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| 13 Nov 2014 10:24 AM |
| Okay, that should work. I was thinking maybe have five levels then a boss, and make different worlds like in Mario? |
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