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| 09 Nov 2014 02:45 PM |
What is SeverStorage?
What is ReplicatedStorage?
How can I use them? |
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| 09 Nov 2014 02:47 PM |
things in serverstorage are only replicated to the server things in replicatedstorage are replicated to both the server and the clients
guise i have a siggy |
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| 09 Nov 2014 02:48 PM |
Lighting is deprecated for storing tools and maps and stuff.
Put things that the server uses in ServerStorage. Put things that the clients and maybe server use in ReplicatedStorage.
Clients cannot access scripts or models in ServerStorage or ServerScriptService, making it awesome to reduce lag on clients and prevent script theft. |
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| 10 Nov 2014 01:42 AM |
| I'm new, can I get a more simple & in-depth tutorial. Sorry! |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 10 Nov 2014 01:43 AM |
server storage is for storing things, anything, models, npcs, weapons but only normal scripts can access it
replicated storage is the same thing but normal and local scripts can use it |
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| 10 Nov 2014 11:00 AM |
why can't localscripts access severstorage? Whats the difference between server & local storage?
*Sorry for my continuous questioning! |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 10 Nov 2014 11:38 AM |
| Stuff inside of ServerStorage is never sent to the client, therefor the localscripts have no idea it exists hehe |
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