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| 09 Nov 2014 09:36 AM |
| I am making a raiding place on my main, I have 2 spawn locations, one is a spawn for my group, one is for anyone who isn't a part of it, called raiders. Neither of the spawn pads are working, and everyone spawns in between them. It's like a transparent spawn location with cancollide unchecked, and I know this is the default spawn, but I haven't had any trouble with this before. I'd post this on my main, but I don't want to get hate on it.. Thank you. |
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royaltoe
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| Joined: 14 Sep 2011 |
| Total Posts: 36834 |
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| 09 Nov 2014 09:40 AM |
| Any scripts in your game that might be doing that? |
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| 09 Nov 2014 09:43 AM |
Could this be affecting it? groupID = 00000 -- The group ID (I replaced my ID with 0's so no one could find out who I am) wantedRank = 2 -- The rank they have to be (0-255), or over teamColor = "Toothpaste" -- The team color
game.Players.PlayerAdded:connect(function(player) if (player:IsInGroup(groupID) and player:GetRankInGroup(groupID) >= wantedRank) then player.TeamColor = BrickColor.new(teamColor) end end) |
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royaltoe
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| Joined: 14 Sep 2011 |
| Total Posts: 36834 |
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| 09 Nov 2014 09:52 AM |
| Oh sorry I post on a lot of threads and replied to the message wrong. No that wouldn't be why you're not spawning right. |
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| 09 Nov 2014 10:42 AM |
| I did add teams, one is toothpaste one is really red, and I renamed them. |
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