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| 07 Nov 2014 04:16 PM |
I'm getting a five button mouse(Not for the 5 buttons) and I was wondering if I could use them at all. |
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| 07 Nov 2014 04:18 PM |
| Only five, I'm pretty sure. |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 07 Nov 2014 04:18 PM |
| I think you could probably do it if Roblox supports a raw input check (0 is M1, 1 is M2, 2 is M3(Middle mouse) etc) |
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| 07 Nov 2014 04:19 PM |
| Only 3, and I cannot get the third one to work in Studio... |
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| 07 Nov 2014 04:19 PM |
| Actually, you can use a premade program or make your own to make the fourth and fifth (And probably third) control buttons on your keyboard. Useful for Call of Robloxia 5, in my opinion. I certainly do it, and it allows me to keep my Halo keyboard and mouse controls on it. |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 07 Nov 2014 04:20 PM |
game:getService("UserInputService").InputBegan:connect(function(key) print(key.KeyCode) end)
Use this and see what it says when you click the buttons |
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| 07 Nov 2014 04:23 PM |
I can't test because this computers GPU is fked and I was able to get the default graphics to 1080p, but it doesnt work anything else(not even steam)
I'm getting a new computer so I was just wondering lol
thanks |
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| 07 Nov 2014 04:26 PM |
| @128GB: Mouse buttons are not keys. |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 07 Nov 2014 04:29 PM |
@Not UserInputService works for my mouse |
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| 07 Nov 2014 04:30 PM |
| Your extra buttons can have macros assigned, right? |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 07 Nov 2014 04:31 PM |
| I don't know if you are talking to me or OP but I'm using a normal mouse |
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| 07 Nov 2014 04:34 PM |
"@Not UserInputService works for my mouse"
Mouse should not set KeyCodes. Something is wrong there. Supported mouse functions are
Enum.UserInputType.MouseButton1 Enum.UserInputType.MouseButton2 Enum.UserInputType.MouseButton3 --I have some issues with this Enum.UserInputType.MouseWheel Enum.UserInputType.MouseMove |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 07 Nov 2014 04:35 PM |
| Well it still printed stuff for me when I clicked |
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| 07 Nov 2014 04:36 PM |
| Was it "Unknown" by any chance? |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 07 Nov 2014 04:37 PM |
| Yes but it still can tell you if roblox is picking up the input, which I thought was the point of the post |
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| 07 Nov 2014 04:39 PM |
| Yeah, but KeyCode will always be Unknown (Unless the mouse button replicates a keyboard event), which is kinda useless... |
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