Raidorz
|
  |
| Joined: 28 Apr 2011 |
| Total Posts: 5221 |
|
|
| 07 Nov 2014 11:32 AM |
The script x = script.Parent.Handle F = Instance.new("Fire")
function onActivated() x.Shape = "Ball" x.BrickColor = BrickColor.new("Medium blue") x.Transparency = 0.5 for fist = 1,20 do x.Mesh.Scale = x.Mesh.Scale +Vector3.new(0.05,0.05,0.05) wait() end wait(3) for fist = 1,20 do x.Mesh.Scale = x.Mesh.Scale -Vector3.new(0.05,0.05,0.05) wait() end wait() x.Size = Vector3.new(5,5,1)
if x:FindFirstChild("Fire") == nil then F.Parent = x end end script.Parent.Activated:connect(onActivated)
This is a tool, when I click, it grows and then after 3 seconds it shrinks again but then it falls of my hand, help please. No error message. |
|
|
| Report Abuse |
|
|
RoflBread
|
  |
| Joined: 18 Jun 2009 |
| Total Posts: 3803 |
|
|
| 07 Nov 2014 11:38 AM |
| Changing the size of the handle breaks the weld that keep it in your hands. |
|
|
| Report Abuse |
|
|
Raidorz
|
  |
| Joined: 28 Apr 2011 |
| Total Posts: 5221 |
|
|
| 07 Nov 2014 11:40 AM |
| It doesn't break the weld when it stays 3 seconds so why would it break if it shrinks?? |
|
|
| Report Abuse |
|
|
Raidorz
|
  |
| Joined: 28 Apr 2011 |
| Total Posts: 5221 |
|
| |
|
| |
|
Raidorz
|
  |
| Joined: 28 Apr 2011 |
| Total Posts: 5221 |
|
|
| 07 Nov 2014 03:40 PM |
| Is there a way to work around it, a lot of games use it? Or do they just remove it after it grows? |
|
|
| Report Abuse |
|
|
Raidorz
|
  |
| Joined: 28 Apr 2011 |
| Total Posts: 5221 |
|
|
| 07 Nov 2014 04:26 PM |
No, really? No working around?
So I am only able to make it bigger and then remove it after the 3 seconds passed, I'm fine with that. Too bad, I still think there is a way to work around it tho..
|
|
|
| Report Abuse |
|
|