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| 03 Nov 2014 03:39 PM |
| The title says it all. I am making a game that requires universes and I want to make it so that if a player builds something in 1 part of the universe, they can load it in another place in the universe. How would I do this? |
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| 03 Nov 2014 03:57 PM |
| 6 whole people saw this and not one person knows this? |
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| 03 Nov 2014 04:02 PM |
| I thought those can't save instances. |
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| 03 Nov 2014 04:12 PM |
| BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBUUUUUUUUUUUUUUUUUUUUUUUUUUUMMMMMMMMMMMMMMMMMMMPPPPPPPPPPPPPPPPPPPPPP! |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 03 Nov 2014 04:14 PM |
| Datastores with instance serialisation, or data persistance. |
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| 03 Nov 2014 08:25 PM |
| Data persistence data can be accessed from any place in the universe? |
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| 03 Nov 2014 08:26 PM |
| I don't know how to do that data store serialization thingy. |
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OBF
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| Joined: 29 Sep 2009 |
| Total Posts: 10709 |
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| 03 Nov 2014 08:26 PM |
| If by universe you mean the same server, then you wouldn't need Data Stores or Data Persistence. If you mean throughout all servers, you'll want Data Persistence, because that can save instances. |
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| 03 Nov 2014 08:31 PM |
| I mean a universe, where multiple places are linked into one game. |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 04 Nov 2014 09:56 AM |
| You'll have to use DataStores with Instance serialisation if Data Persistance won't transfer throughout universes |
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| 04 Nov 2014 09:57 AM |
| CAn you show me how to do that? |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 04 Nov 2014 10:02 AM |
| I'm a beginnner scripter, so I can't do it. I need some sort of start, which I can add stuff to. |
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| 04 Nov 2014 10:02 AM |
| It doesn't even need to be much. just somthing so I can go on my own. |
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