EntityXF
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| Joined: 25 Mar 2009 |
| Total Posts: 370 |
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| 02 Nov 2014 10:47 PM |
How can i make it so when somebody dies, they lose $50? Please help me!
Thanks. |
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EntityXF
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| Joined: 25 Mar 2009 |
| Total Posts: 370 |
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padam11
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| Joined: 11 Feb 2013 |
| Total Posts: 15774 |
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| 02 Nov 2014 11:20 PM |
Do It on You're Own Kid.
"A lion does not concern himself with the opinions of a sheep." |
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| 02 Nov 2014 11:22 PM |
Stop Talking Like This @padam
@OP
simple
game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function(char) char:WaitForChild("Humanoid").Died:connect(function() p.LeaderStats.Cash.Value = p.LeaderStats.Cash.Value-50--change if path is diff end) end) end) |
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EntityXF
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| Joined: 25 Mar 2009 |
| Total Posts: 370 |
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kezman11
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| Joined: 16 Dec 2011 |
| Total Posts: 124 |
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| 02 Nov 2014 11:48 PM |
| Padam, did you do your English on your own? Because it sure seems like it, its your*, Kid. |
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 03 Nov 2014 12:21 AM |
| Hate when people say "do it on your own" if they could do it on their own, they wouldn't be asking scripting helpers for help would they? |
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padam11
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| Joined: 11 Feb 2013 |
| Total Posts: 15774 |
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| 03 Nov 2014 12:49 AM |
Acutually Its You're** Kid. Can You Go To school??
"A lion does not concern himself with the opinions of a sheep." |
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kezman11
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| Joined: 16 Dec 2011 |
| Total Posts: 124 |
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| 03 Nov 2014 12:54 AM |
Actually, its your.
"Do It on You're Own Kid"
You're means You are,
Do it on you are own kid.. okay, nice English. |
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murcury57
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| Joined: 30 Jun 2010 |
| Total Posts: 90299 |
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RoQuick
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| Joined: 12 May 2013 |
| Total Posts: 595 |
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| 13 Nov 2014 09:25 PM |
Actually Padam, it's ''..do it on 'YOUR' own" not ''You're". I assume you were trolling me, otherwise please take an extra English class. |
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padam11
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| Joined: 11 Feb 2013 |
| Total Posts: 15774 |
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| 13 Nov 2014 11:01 PM |
Roquick, You Need to Go to Back to School. Its YOU'RE**** IDIOT!.
"Counting is paramount." |
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| 13 Nov 2014 11:05 PM |
game.Players.PlayerAdded:connect(function(_) _.CharacterAdded:connect(function(__) __.Humanoid.Died:connect(function() _:WaitForChild('leaderstats'):WaitForChild('Cash').Value = _:WaitForChild('leaderstats'):WaitForChild('Cash').Value - 50 end) end) end) |
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| 14 Nov 2014 09:04 PM |
@padam
https://www.google.com/search?q=definition+of+you're |
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