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| 01 Nov 2014 05:41 PM |
i can't script jack
script.Parent.ClickDetector.MouseClick:connect(function() for i, v in pairs (game.Workspace:GetChildren()) do if v.Name == "Car" then v.Anchored = true wait(10) v.Anchored = false end end end)
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 01 Nov 2014 05:43 PM |
| If Car is a model, setting it to unanchored will just error |
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| 01 Nov 2014 05:45 PM |
| It is a model. It won't anchor or unanchor, so what would I do? |
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devTools
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| Joined: 06 Sep 2014 |
| Total Posts: 7950 |
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| 01 Nov 2014 05:46 PM |
| Get the children of the model. |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 01 Nov 2014 05:47 PM |
for _,nv in pairs(v:GetChildren()) do if nv:IsA("BasePart") then nv.Anchored = true coroutine.wrap(function() wait(10) nv.Anchored = false end)() end end |
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