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| 01 Nov 2014 02:10 AM |
local Ray_Ignore = {Character, Ignore_Model, Camera}
I don't know what it is called, and I don't know what to put. |
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powertool
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| Joined: 01 Feb 2008 |
| Total Posts: 3771 |
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| 01 Nov 2014 02:14 AM |
Raycast?
local cast=workspace.FindPartOnRayWithIgnoreList(ray,ignorelist) |
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| 01 Nov 2014 02:16 AM |
| I already have that, I'm just don't know how to add hats and tools to the ignore list. |
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WishNite
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| Joined: 11 Feb 2009 |
| Total Posts: 15828 |
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| 01 Nov 2014 02:20 AM |
| a recursive function that checks all the objects in workspace and adds them accordingly to their classname or parent's classname |
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powertool
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| Joined: 01 Feb 2008 |
| Total Posts: 3771 |
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| 01 Nov 2014 02:21 AM |
You.
Are kidding me.
Add it to the table. |
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