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Re: How do you add hats and tools to a ray Ignore list?

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DemonTitan is online. DemonTitan
Joined: 25 Apr 2010
Total Posts: 12775
01 Nov 2014 02:10 AM
local Ray_Ignore = {Character, Ignore_Model, Camera}

I don't know what it is called, and I don't know what to put.
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powertool is not online. powertool
Joined: 01 Feb 2008
Total Posts: 3771
01 Nov 2014 02:14 AM
Raycast?

local cast=workspace.FindPartOnRayWithIgnoreList(ray,ignorelist)
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DemonTitan is online. DemonTitan
Joined: 25 Apr 2010
Total Posts: 12775
01 Nov 2014 02:16 AM
I already have that, I'm just don't know how to add hats and tools to the ignore list.
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WishNite is not online. WishNite
Joined: 11 Feb 2009
Total Posts: 15828
01 Nov 2014 02:20 AM
a recursive function that checks all the objects in workspace and adds them accordingly to their classname or parent's classname
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powertool is not online. powertool
Joined: 01 Feb 2008
Total Posts: 3771
01 Nov 2014 02:21 AM
You.

Are kidding me.


Add it to the table.
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