SlGN4L
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| Joined: 11 Jul 2010 |
| Total Posts: 21 |
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| 31 Oct 2014 09:23 PM |
| Well Here is my problem I made a map a combat map sort of a naval combat map, but my problem is when I fire my cannon at or near the water it creates a crater in the water that never fills it just stays there thus me sailing over it and falling through the baseplate. Any solutions to fixing the water so it doesnt explode and create craters? |
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| 31 Oct 2014 11:02 PM |
Welll...I don't think It's a possible way, But here use this.
Create a part. Change it blue and add foil. (Foil is the "Surface" Or whatever. Is should look like water, And should be good for you to sail across.
Hope this helped! |
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| 31 Oct 2014 11:13 PM |
| In the explosion properties there is a setting so that it does not make craters. I would have to see the script to attempt to fix this. |
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SlGN4L
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| Joined: 11 Jul 2010 |
| Total Posts: 21 |
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| 01 Nov 2014 01:12 PM |
| What script? its the roblox realistic water just generated water. |
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Scottifly
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| Joined: 30 Jan 2011 |
| Total Posts: 9180 |
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| 01 Nov 2014 04:41 PM |
| It's in the script of the Explosion, not the water itself. |
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SlGN4L
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| Joined: 11 Jul 2010 |
| Total Posts: 21 |
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| 02 Nov 2014 01:26 AM |
Mmm so I must look into the cannons "explosion" scripts? also will that help out my whole water exploding creating a crater problem? I could possibly link you to the model
I Am making this map it needs to be released soon so its urgent. |
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SlGN4L
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| Joined: 11 Jul 2010 |
| Total Posts: 21 |
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| 02 Nov 2014 01:32 AM |
| Also would it help so in the future so if I do fire with my cannon at the water it doesnt create a crater in the roblox realistic water? |
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Scottifly
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| Joined: 30 Jan 2011 |
| Total Posts: 9180 |
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| 02 Nov 2014 04:38 PM |
| Yes, as already answered in shadowcalen1's post. That's the whole purpose of 'craters' in explosions. |
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SlGN4L
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| Joined: 11 Jul 2010 |
| Total Posts: 21 |
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| 02 Nov 2014 05:09 PM |
| allow me to link you to the model sorry to waste your time? |
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