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| 28 Oct 2014 03:54 PM |
BodyGyros? What I'm confused |
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SLY3
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| Joined: 10 Jul 2008 |
| Total Posts: 1700 |
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tyzone
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| Joined: 16 Aug 2008 |
| Total Posts: 1726 |
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| 28 Oct 2014 04:01 PM |
| BodyGyro is used to make the brick point in a certain direction. Not the most practical thing to use in this situation IMO. You could always try BodyAngularVelocity, CFrame, or part.Rotation, like SLY3 said. |
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| 28 Oct 2014 04:06 PM |
What kinda turn? Want it to face the way a user is facing or what? |
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| 28 Oct 2014 04:18 PM |
Put numbers in Part.RotVelocity. It will spin.
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| 28 Oct 2014 04:19 PM |
I found what I was looking for thanks ~nil |
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viplav37
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| Joined: 17 Aug 2011 |
| Total Posts: 1918 |
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