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| 28 Oct 2014 02:27 PM |
I want to add Titans from Attack On Titan to a game for my group ROBLOX Survey Corps as a training area. It'll come with a 3DMG spawner which I know works. Please help, it'd be even better if someone could script for the group
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iondriver
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| Joined: 18 Nov 2012 |
| Total Posts: 757 |
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| 28 Oct 2014 02:34 PM |
| What do you mean? I am so confused. I don't know what you want. Is it a regen script? Or do you mean put them into the game? |
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Roblok1
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| Joined: 27 Jul 2011 |
| Total Posts: 2019 |
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| 28 Oct 2014 02:36 PM |
@above
yes i agree. what is being said here? |
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| 28 Oct 2014 03:19 PM |
| I want them to spawn in the game and continuously spawn |
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KevDesign
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| Joined: 27 Oct 2014 |
| Total Posts: 51 |
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| 28 Oct 2014 03:26 PM |
I see , you are trying to make a continuous loop of zombies
You will have to use the "while true do" command in Lua.
The script should look something like this
while true do wait(300) -- Change to how long you want to delay the zombies game.Lightning.ZOMBIE:Clone() game.Ligthning.Zombie.Parent = game.Workspace end
You would have to put a zombie in the parent "Lightning" so it can be cloned into the workspace |
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| 28 Oct 2014 03:27 PM |
Similar, I'm trying to add a continuous loop of the Titan Model, how would I change the model?
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| 28 Oct 2014 03:34 PM |
| Also, I have no clue how to use LMM Admin and scripts and that, the best I can do it make a block say 'Hi!' |
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KevDesign
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| Joined: 27 Oct 2014 |
| Total Posts: 51 |
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| 28 Oct 2014 03:36 PM |
And that's professional compared to me, I just started learning.
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iondriver
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| Joined: 18 Nov 2012 |
| Total Posts: 757 |
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| 28 Oct 2014 03:36 PM |
| What do you mean change the model? why does the model need changing? Do you want different Titans to spawn at random? I need more info. |
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| 28 Oct 2014 03:37 PM |
| I mean 'change the model' so it's not a zombie model, I need it a titan model |
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iondriver
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| Joined: 18 Nov 2012 |
| Total Posts: 757 |
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| 28 Oct 2014 03:40 PM |
while true do wait(300) -- Change to how long you want to delay the zombies local Titan = game.ServerStorage.Titan:Clone() Titan.Parent = game.Workspace end
Put the Titan model in ServerStorage.
BTW ServerStorage is preferred instead of Lighting because it is secure. You just cant access it from local scripts. |
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| 28 Oct 2014 03:42 PM |
Thanks major help there but what is the "while true do" part? I'm new to this
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| 28 Oct 2014 03:42 PM |
Tell me in great detail on what you want. I just started to code LUA about 2 - 4 days ago, but my other programming language (PHP) is similar, so I know enough in LUA.
I will try my best to assist you, so please cooperate. |
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| 28 Oct 2014 03:43 PM |
| Salute, I just need Titans to spawn about 10 every 30 seconds and I am absolutely new to this. |
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| 28 Oct 2014 03:44 PM |
| On a chat command, or on start of game? |
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| 28 Oct 2014 03:47 PM |
| Start of a game, I have setup the starter pack, and everything that's needed except the titans |
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iondriver
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| Joined: 18 Nov 2012 |
| Total Posts: 757 |
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| 28 Oct 2014 03:49 PM |
| While true do is an infinite loop. it will run for as long as the game is active. If you want the Titans to spawn every 10 seconds, then change wait(300) to wait(10). If you want them to spawn every 15 second, then change wait(300) to wait(15). If you want them to spawn at random times in between 10 and 30 seconds, change wait(300) to wait(math.random(10,30)). |
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| 28 Oct 2014 03:50 PM |
| I get that but where do I use the command? |
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| 28 Oct 2014 03:53 PM |
This should work.
while true do titan = game.ServerStorage.Titan:clone() -- clones titans from ServerStorage titan.Parent = game.Workspace --Spawns titans into workspace wait (15000) --Waits 15 seconds (1000 = 1 second) end |
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iondriver
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| Joined: 18 Nov 2012 |
| Total Posts: 757 |
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| 28 Oct 2014 03:56 PM |
Forgot a bit. --copy from here-- --Local Variables-- local Px = script.Parent.Position.X local Py = script.Parent.Position.Y local Pz = script.Parent.Position.Z
--Loop-- while true do wait(300) -- Change to how long you want to delay the zombies local Titan = game.ServerStorage.Titan:Clone() Titan.Parent = game.Workspace Titan:MoveTo(Vector3.new(Px,Py,Pz)) end --to here--
This script goes into a part. It will automatically run. |
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iondriver
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| Joined: 18 Nov 2012 |
| Total Posts: 757 |
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| 28 Oct 2014 03:58 PM |
@Salute
Almost
while true do local titan = game.ServerStorage.Titan:clone() -- clones titans from ServerStorage titan.Parent = game.Workspace --Spawns titans into workspace wait (15000) --Waits 15 seconds (1000 = 1 second) end
Unless you have already defined titan as a Global or a local, it will cause an error. Also this code will just drop the titan at (0,0,0).
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| 28 Oct 2014 03:59 PM |
| My bad, I forgot, this isn't Javascript. change wait (15000) to wait (15) |
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| 28 Oct 2014 04:00 PM |
local titan = game.ServerStorage.Titan:clone() -- clones titans from ServerStorage
titan is defined here. |
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| 28 Oct 2014 04:01 PM |
| Ok, I did what @above said put the parts and everything but it refuses to save my changes, |
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| 28 Oct 2014 04:06 PM |
| Still no save, and when I tested it, no titans spawned. I used the script I was given. |
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