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| 24 Oct 2014 11:50 PM |
maybe roblox should give everybody a yearly chest and you need to buy a key to open it. It has a chance to give you anything. Here is the item rate if it was true. Limteds - 0.5% Offsale items - 0.02% Old items - 3% Expensive items - 1% Regular items - 78% Another key - 5% Another Chest - 5% A Seasonal hat - 15% (Depends on what season it is) A new layout - 20% a very expensive item (over 5k) - 0.0001%
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| 25 Oct 2014 01:31 AM |
yes yes or maybe monthly, like one of those monthly rewards or something
"Everybody has a chance to do something in their life, at least once." |
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| 25 Oct 2014 04:08 PM |
this could be for x-mas.
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| 25 Oct 2014 04:34 PM |
| So... Unboxing like TF2? Time to get me an burning unusual! |
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| 25 Oct 2014 05:00 PM |
You are aware that tf2 did not come up with the whole unbox idea. Other games have unboxing systems. Like terraria, minecraft and even club penguin. They are just used differently and seen in other formats.
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