|
| 19 Oct 2014 08:58 PM |
This isn't working PC:MoveTo(Player.Character.Head.Position) neither would PC:MoveTo(Part.Position) even after Part has been defined. |
|
|
| Report Abuse |
|
|
| |
|
| |
|
| |
|
| |
|
|
| 19 Oct 2014 09:20 PM |
| Does Model not have the MoveTo method anymore? Why would they remove that, it would break so many scripts! |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:21 PM |
The script works. However, it relies heavy on the position.
local tab = service:Insert(PC) PC:MoveTo(game.Workspace.CarStores:FindFirstChild("CarShop").Pos.Position) PC.Parent = player.Character
--Works.
local tab = service:Insert(PC) PC:MoveTo(Part.Position) PC.Parent = Player.Character
--Does not work. |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:21 PM |
| PC means character, right? |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:22 PM |
^ Idiot.
Of course model has MoveTo(), it's now in roblox's legacy, they would never remove it.
-Vanilla |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:22 PM |
| Nooooo dang you mobile phone typing speeds. |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:22 PM |
| brotha y u call me idiot :( |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:23 PM |
| My brotha it was a mistake. Calm yo ass down. |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:24 PM |
i am calm
btw i thought pc meant character, nvm, you can use it on models also @jared |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:28 PM |
local service = game:GetService("InsertService") local PC = service:LoadAsset(174905627) |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:41 PM |
PC:MoveTo(Player.Character:FindFirstChild("Torso").Position)
This doesn't work either ffs. |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:43 PM |
for i,v in pairs(model path:GetChildren()) do v:MoveTo(Vector3.new(position)) |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:44 PM |
>local Pos = workspace.Character.Torso.Position >local PC = workspace.Model >PC:MoveTo(Pos)
The > is markdown cuz of Forum Enhancer extension. |
|
|
| Report Abuse |
|
|
| |
|
|
| 19 Oct 2014 09:45 PM |
| Whoops, that was directed towards ScriptGuilder. |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:47 PM |
for i,v in pairs(model path:GetChildren()) do v:MoveTo(Vector3.new(position))
^^ What is this. You can't just post random things without defining each one.
>local Pos = workspace.Character.Torso.Position >local PC = workspace.Model >PC:MoveTo(Pos)
"Workspace.Character" Lol'd. So hard.
"PC = workspace.Model" Too bad it doesn't. |
|
|
| Report Abuse |
|
|
| |
|
|
| 19 Oct 2014 09:49 PM |
| PC:MoveTo(Player.Character['Torso').Position) |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:49 PM |
PC:MoveTo(Player.Character['Torso'].Position)
sometimes findfirstchild can be stupid |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:50 PM |
| @Builder, I got that typo lol |
|
|
| Report Abuse |
|
|
|
| 19 Oct 2014 09:51 PM |
| @miller ಠ_ಠ That's an example... Of course the characters name isn't Character. PC can be any model. Even a character. |
|
|
| Report Abuse |
|
|