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Re: The Realm of Abrac: Opening of the Rifts (RP)
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| 14 Sep 2014 11:41 PM |
THE REALM OF ABRAC: OPENING OF THE RIFTS
Lore: (more to be added)
The Creation http://www.roblox.com/Forum/ShowPost.aspx?PostID=122758464
The Rise of the East http://www.roblox.com/Forum/ShowPost.aspx?PostID=122806164
In 720 2E, Aros, The Dark Lord, invaded Azei with his Grauk-gron. It ended in bitter failure, as he was nearly killed by a Ranger named Arthard Cane, who vanished mysteriously soon after. Some say he was killed by the spirits of the Wraithmoor, where the weapon that defeated Aros rests to this day.
In 766 2E, The Dark Lord returned, shattering the land of Exon and nearly destroying most of Azei. He was battled by the brave heroes of the Legion of the Sword, founded by the wizard Balròon. This was the War of Darkness.
During the war, the heroic King Francent Aegelm reunited the Seven Kingdoms and freed the Elf slaves. After the brutal campaign ended in 776 with Aros slain once and for all, the Elves were given land to rule freely, replacing the shattered kingdoms of Agharia and Artheran.
This began a new era.
By the year 11 3E, Agharia was reformed on a much smaller scale, stiill the land of peasants and thieves it has always been. The capitalistic land of Artheran was gone, and Valonde had fallen at the Battle of Minas Cullay.
What remained of Valonde's defenses was turned into the Dark Fortress. Inhabited by mercenary orcs and the few surviving Grauk-gron, the land had become corrupted with black magic. It was renamed Mordania, the Blacklands.
Inside is the Tower of Shadow, where dark sorcery is commenced. A volcano had risen in the midst of the land. Orc camps have become scattered throughout Mordania, and slowly, an evil monarchy has begun to form amongst warlocks and witches.
In 13 3E, a once petty necromancer rose to become a powerful wizard. He was Ragosh, former servant of Aros, and through illusions and trickery he tried to enact his revenge upon the Legion of the Sword.
They were held captive in Xepthos, the Fiery Pit. Eöl's Red Sun, Solel. Among it's many names were Hell. King Francent and the great wizard Balròon, along with a few members of the royal family and former members of the Legion, sought to save their friends and defeat Ragosh.
Balròon died along the way, and many other lives were taken as well. The quest was finished, but Ragosh escaped.
King Francent had bigger concerns at the time.
The first vampire, Marceline, was spreading her curse. It had already reached Aertir. This horrible war lasted longer than the War of Darkness, and consumed the lives of many great people.
Among the fallen were King Francent, Suzanna Mey, Broden Black, and all the last members of the Legion.
Finally, Princess Xian slew Marceline in 27 3E, ending the curse.
She assumed the role of monarch, eventually changing the entire government system of Argradon. She would become a tyrannical Empress, ruling all of Argradon with an iron fist.
In 35 3E, a revolution began. It was led by Veroth, son of Dannothel Aegelm and Merey Marthard. The goal was to restore Argradon's former government.
After a brutal nine year war, Queen Xian was overthrown. But not killed. She escaped her execution, and was never seen again.
A demon-worshipping cult, the Cult of Yith-Yanan, tried to summon Bezel in 57 3E.
They were swiftly dealt with by the elite Rangers of Leham.
For centuries since, there has been peace in Azei, only a few small conflicts taking place, scattered across the lands.
But would it last?
Plot:
The year is 494 of the Third Era, and fear has struck into the hearts of Abrac's children once again. The portals that separate Azei from the other realms are supposed to be opened only by powerful conjurers, but nothing is supposed to be able to come in from the other side.
Something has caused a hole in the barriers between the worlds, a terrible rift, definitely arcane in nature. All throughout Argradon, people have seen strange creatures appear, or witnessed indescribable things. Many expect that the orcs of Mordania are involved, as a red fog surrounds the Blacklands, a strange aura.
But that's probably nothing more than a rumor, as it's also told in legends that a perpetual storm surrounds Ynlles Forest. More controversially, a slightly insane rumor has it that there are daimons in the Lord's Court of Plegate.
The last vampires and other cursed beasts supposedly still wander.
People even claim to have spotted a dragon near Baydale in Aertir.
One fact cannot be denied.
Some strange things are going on indeed...
The Rangers of Leham have been sent to investigate.
Answers are out there. Will you find them? Will you aid in closing the rift? Or wander, and find some other cause?
Rules:
No godmodding, metagaming, etc. Romance of all sorts is allowed. All CSes are accepted, unless I state otherwise, however your posts will be deemed non-canon if I decide to remove you from the RP. No troll CSes. Read the Lore, please. Other rules may be added. Anyone from former TRoA RPs is auto-adminned. Former players can admin new ones. Five chars permitted per person. Admins cannot accept/decline themselves or others, only previous players or me. If you are an admin, you can create your own races. Put "Shadows" under other in your CS. If you don't, you will be forced to re-read the rules. A total character limit of.. infinity.
Races:
Êtiren, the Men of the Forests, created by The Lord Abrac to to replace the Thaniren, the Men of the Mountains. A flawed, mortal race, cursed to die before they're eighty. Greedy, prideful, arrogant, jealous. Only a few words used to describe them.
Elérin, or Elves, the Men of the Rivers. Sons of the Êtirs and the Thanirs, who should've never existed. Once kept as slaves and prisoners by the Êtiren, they are now a prosperous and noble race. Being immortal, they do not age past twenty. They have blonde or reddish hair. A fair, kind people.
Dwaerin, or Dwarves, the Men of the Caves. They were once Baelthai, but centuries spent underground and in caverns has changed them Short, but big, with thick beards. They are born with beards. They enjoy smoking pipes and drinking ale. Masters of archery. They make excellent miners, hunters and warriors.
Sethiren, the third race Abrac created. The Men of the Deserts. They closely resemble the Baelthai, the only apparent difference really being their darker skin and hair. They are naturally skilled warriors. Being from Alengard, they survived the Dragon Wars and still dwell in Syrani to this day.
Huliren, or Halflings, the Men of the Hills. Shorter even than the Dwarves, they once dwelled in the hills of Alinor. Then the orcs came and drove them out. They are very smart, and are the most advanced of the races, with all sorts of steam-powered technology.
Rithiren, children of Êtirs and Sethirs. The Men of the Jungles. They have tanned skin and dark, wavy hair, a common trait amongst them is grey eyes. They are skilled archers. An odd fact is that there aren't many male Rithiren.
Númoren, Men of the Sea. Êtirs once, they have spent centuries upon isles at sea, and on ships and sea-colonies. They have pale skin and brown hair, mostly, with blue or green eyes. The best of sailors and shipwrights. No matter where they go, their hearts will always remain at sea.
Orcs, the sons of Lorhaks and Daimons, from the world of Morgoth. They were forced to flee to Azei by The Dark Lord. Of various skin colors, assigned to various tribes, such as green, brown, grey and red. They are furious in battle, and are skilled swordsmen. They are also adept at forging.
Nazuukians, strange and foreign beasts from a distant realm. They have three yellow eyes, scaly skin and communicate through buzzes and clicks. They live like bees.
Vampires, or simply the Cursed. A race of cursed men, forced to live forever, who starve for blood. They have pale skin, red eyes and fangs. Sunlight drains their energy, and weakens them to the point of near-death. Fire and sacred weapons can kill them. They have super strength, super speed and are nearly invulnerable.
Grauk-gron, servants of The Dark Lord. Cross-bred between orcs and trolls. They have pitch black skin and ride fell beasts from Morgoth, which look like boars. The Grauk-gron are horned beasts, with lidless yellow eyes, like the eyes of a cat, with a fiery glow. Evil beasts that never tire.
Classes:
Special Classes
Paladin, master of Two-Handed Swords, Heavy Armor and Light Magic. (Previous Players Only) Blood Knight, master of Two-Handed Swords, Heavy Armor and Dark Magic. (Previous Players Only)
Warrior Classes
Rangers, experts with Bows, Swords and Light Armor. (Previous Players Only) Knight, skilled in the use of Heavy Armor and Two-Handed Swords. (Admins Only) Archer, skilled in the use of Medium Armor and Bows. (Admins Only) Warrior, user of Medium Armor and One-Handed Swords. Bowman, user of Light Armor and Bows.
Mage Classes
Wizard, a master of the arcane arts. The most powerful type of mage. (Previous Players Only) Priest/Priestess, powerful Light Magic user. (Admins Only) Warlock/Witch, powerful Dark Magic user. (Admins Only) Light Mage, basic Light Magic user. Dark Mage, basic Dark Magic user.
Royalty Classes
King/Queen, a monarch over one of Azei's many Kingdoms. (Previous Players Only) Prince/Princess, the child of a monarch, and heir to the throne. (Admins Only) Lord/Lady, a ruler of a province of one of the Kingdoms of Azei. (Admins Only)
Peasant Classes
Noble, a wealthy person with a title to their name. (Admins Only) Yeoman, a farmer, owning several acres of land. (Admins Only) Hunter, a person who kills animals for their meats and hides. Peasant, an ordinary lower class person. Slave, I think you know what a slave is.
Continents:
Argradon, the north-eastern continent of Azei. The Êtiren hail from here, and it is populated by seven kingdoms. A vast and beautiful land filled with forests and mountain ranges.
Aderia, the north-western continent. The Baelthai once dwelt here, as did the Dragons. There are three kingdoms. The land is much like Argradon, except a lot of it is scorched by dragon's fire.
Alengard, the south-west, where Dweiren and Rithiren come from. It is very hot, and jungle-ridden. There are four kingdoms. The dwarves came from caves underground, and the Rithiren lived above them.
Amgroth, to the south-east, which was once called Alinor, the home to the Huliren. It was, then, a verdant land. Now it's desertous, and all the trees are dead. It is the home of the orc clans, and Grauk-gron.
Kingdoms:
Kingdoms of Argradon
Aertir, home of the Rangers, and the first of the Êtir Kingdoms. A land filled with forests and cities. It's capital is Leham, a strong city with many great defenses. A great stone wall surrounds the city.
Ponturaeania, the northern land which is filled with marshes and wide plains. It's capital is Plegate, and Caer Mory, the famous palace of Ponturaeania, is there.
Agharia, a land in the lower middle of Argradon. There are many deserts and few villages scattered across the poor Kingdom of Agharia, and then the capital Cawic. There are also a few forests.
Mordania, located just above Agharia. It is an ugly, scorched land, with dozens of scattered Orc camps. Populated entirely by Orc and Grauk-gron bandits and tribes, it is surrounded by thick, black walls. It's capital was once known as Minas Cullay. The Tower of Shadow is there. Dark sorcery goes on in those lands.
Kal Theris, the upper Elven Kingdom. Located on the East Agharian border, it is full of rural farmlands, and very few towns. Most who live here have a close connection to nature, because of that often referred to as Wood Elves.
Quel Theris, the lower Elven Kingdom. It is south of Kal Theris, and east of Exon. Cities are thick there, as well as forts. There is a great desert of white sands, known simply as White Desert. The people there are very wealthy and noble, and are referred to as High Elves.
Lok Doran, the north-east. A mountainous land, where many Dwarves dwell. It is a lot like Tharbradin, the home of the dwarves. The closest thing to a capital is the colony of Arundlundr.
Exon, a cold land, located to the far south. The School of Wizardry and Magic is there, located only a few miles from the capital Tiriande. It floats above a frozen lake and may only be accessed by a mage. No one knows why it's so cold.
Kingdoms of Aderia
Amelon, a great kingdom filled with forests, jungles and mountains. There are many villages scattered about, and a few cities. The capital, Key Hill, is surrounded by the Graywall Mountains.
Gothria, a craggy land scorched by dragon's fire from battles long ago. It was once known as Baelthaia, and it is filled with the ruins of old cities. There are still a few cities intact, and it still is a functioning kingdom.
Vale, though a lesser kingdom it is still greater than Gothria. It is much like Amelon, but less mountainous. The great Lake Seroth is located in the southern part of the kingdom. There are around five cities. It's capital is Erwood.
Kingdoms of Alengard
Lyvia, a hot and tropical land, ruled by two Queens. There are many villages, but only one city, the capital, Luxuria. The land is protected by an army of archers, which, strangely, are mostly female.
Syrani, not as hot as Lyvia and a little less tropical, is ruled by one King. It's capital is Steminster, and there are several other cities. There are many forests and lakes. It is the most populated kingdom of Alengard.
Tharbradin, where the Dwarves come from. It is very mountainous and filled with caves and underground lairs. Once, it and it's neighbor Braubredon were only one Kingdom. It has many forests and is quite beautiful.
Braubredon, craggy and ugly, with all it's trees felled to make the many wooden forts of the Brauborn dwarves. The dwarves from here hate the dwarves of Tharbradin. They constantly feud.
Kingdoms of Amgroth
There are no kingdoms of Amgroth, as it is a land of tribes. The Stoneblood tribe, one of the few warrior tribes, has claimed part of the land and calls it Damura. The city Theamor is there.
CS:
Name: Surname: Age: From: Race: Class: Appearance: Attire: Weapon(s): Biography: Other:
Previous Players:
Timpookie Hugeboo322 Wifiking42 Soardlo Vamking12 Alannalypinky ConsulLegarus Hydreigons OrangeKe
Past RPs:
Daltau (noncanon) http://www.roblox.com/Forum/ShowPost.aspx?PostID=79776633
Dragon's Fire http://www.roblox.com/Forum/ShowPost.aspx?PostID=126810390
Quests of Azei http://www.roblox.com/Forum/ShowPost.aspx?PostID=127916238
The Darkness Comes http://www.roblox.com/Forum/ShowPost.aspx?PostID=123017663
Legion of the Sword http://www.roblox.com/Forum/ShowPost.aspx?PostID=132273169
Curse of Marceline http://www.roblox.com/Forum/ShowPost.aspx?PostID=124239053
The Cult of Yith-Yanan http://www.roblox.com/Forum/ShowPost.aspx?PostID=130499015
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| 14 Sep 2014 11:53 PM |
| i would join but i can't pick the class i want,qq. |
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| 15 Sep 2014 01:24 AM |
| Depending on the class, I could make an exception.)) |
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| 15 Sep 2014 10:36 AM |
| (Qq,I wanted to be a ranger.) |
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| 15 Sep 2014 10:21 PM |
| Then a ranger you shall be.)) |
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k3rl343
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| Joined: 26 Jan 2011 |
| Total Posts: 6702 |
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| 15 Sep 2014 10:58 PM |
It'd take forever to make a CS on my tablet, I'm also deciding my class.
Oh, if I may ask. Could I have a Warlock class? |
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pitaden
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| Joined: 21 Aug 2011 |
| Total Posts: 2492 |
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| 15 Sep 2014 11:02 PM |
This sounds like a good RP. I'm not used to more complex RPs like this, where it needs a bio and such, but hopefully I don't mess up too much.
Character Sheet
Name: Cameron
Surname: Falin
Age: 21
From: Syrani
Race: Numoren
Class: Hunter
Appearance: Tall, with a build between normal and athletic, and blue eyes. He also has a blunt nose and a somewhat large nose.
Attire: A blue robe and leather pants as formal wear, and a simple leather shirt and pants as casual wear.
Weapon(s): A small knife and an oak bow.
Biography: Cameron was born at sea while his family was moving to Lyvia. Since then, he'd always had an affinity for water, being a great swimmer and loving the water. When he was 19, he left his family to move from Lyvia to Syrani, making a house a few miles away from a town. When he comes to the town to sell the goods that he got from hunting, he often listens for any rumors spreading aroud. He plans on heading to where the most interesting rumor is about, strange creatures in the forests of Aetir.
Other: Even though Cameron is a hunter, he's a vegetarian. Shadows |
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| 15 Sep 2014 11:37 PM |
(yeee) Name:Eoin Surname: Ingram Age:28 From:Some village in Syrani. Race:Numoren Class:Ranger Appearance:6'1. 180 LB. Pale caucasian. Greyish green eyes. Medium length unkept dirty blonde hair. He has lean muscle,with an 8 pack. (Yes,8 pack,6 packs in the normal location,an extra 2 packs right above the crotch area. From swimming,dancing,running,other stuff that uses your hips.) Attire:Cloth pants. A cloth shirt,with a hood. A tough leather vest,with short sleeves worn over the cloth shirt. Leather boots. Leather gloves. Weapon(s): A worn bow,that's undoubtly seen it's share of action. A quiver full of arrows. A nice iron sword,that's also seen it's share of combat as well. Biography:He was born in an unknown village in Syrani,near a semi large lake. At a very young age,he was taught how to swim,a few years later he was taught how to operate on your average boat. As he grew to the age of 13,he picked up a liking of bows & arrows. He took archery lessons,eventually learning how to use your average bow very well. He was smart though,he knew that if he was going to use a bow & arrow to defend himself,if the enemy got close enough,the bow wouldn't be effective. He learned how to use a sword effectively at the age of 15. At the age of 17,he woke up,smelling smoke. He exited out of his home,to discover that the village was being set on fire by bandits! His parents had died from a horrible accident when he was 16,they had been out for a walk when his mother fell,smashing her head on a rock,killing her instantly. His father was in horrible depression,and ended his life. So Eoin was alone,he hid away from his home,seeing as they would set fire to it,too. He looked as they set fire to his home. He saw one man in particular. A man in a red bandana. He hid for the whole night,falling asleep in the bush. He walked out of his bush,everything was in ashes,and everyone was dead. He collapsed on his knees,and sobbed for half an hour. He got up,and walked to the nearest city. He did some odd jobs,until he got enough money to buy himself some armor,and a bow with some arrows. He continued doing odd jobs,and bought himself a sword and sheath. With the money he got over the past 3 years of doing odd jobs,and stuff,he bought a semi-decent house. At the age of 20,he bought the license to become a mercenary. At age 21,he started doing jobs as a mercenary. Now he's 28,with around 7 years of mercenary experience. Let's see where his story goes from now. Other:Shadows. Mmmm tell me if I did anything wrong. |
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| 16 Sep 2014 12:18 AM |
"Could I have a Warlock class?"
Oh, I forgot you. You were on the Azei forums, so, you count as a previous player.
For those who posted CSes, I will read your CSes and address them later. I'm kind of busy, so until then, all non-troll CSes are auto-accepted.)) |
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| 16 Sep 2014 02:13 PM |
"He also has a blunt nose and a somewhat large nose."
Only error in your CS, Pitaden. You may want to fix that. Otherwise, accepted.
"8 pack"
Yeahhh, I dunno... You kind of ripped off Pitaden with the Numòren Syrani thing. Accepted, I suppose. I haven't read your bio yet.)) |
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| 16 Sep 2014 02:20 PM |
| (Oh,I didn't realize I ripped it off,I suppose I can create another character.) |
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| 16 Sep 2014 03:52 PM |
ok im a Elf, name Erenl, good with a bow. im at the place where the Elves are. |
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| 16 Sep 2014 04:00 PM |
I am hunting, and i climb a nearby tree.(BTW ,I also have a small knife.) I get out my knife and start to whittle a pointed stick, then throw it at a nearby bird; I miss. I hear the sound of hooves nearby and run back to sound an alarm. |
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k3rl343
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| Joined: 26 Jan 2011 |
| Total Posts: 6702 |
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| 16 Sep 2014 05:31 PM |
Name: Rayle Surname: Opal Age: 27 From: Exon, but he is now in what he considers the boiling hot climate of Aetir Race: Etiren Class: Warlock Appearance: Rayle has white-blonde hair, that is messy and reaches down to his neck. he has a pale face, and pale blue eyes, shaped into a oval. he is pale, and only starting to get a little tan since moving to Aetir. He is slim and tall, with some muscle around his arms and the shadow of a six-pack. Attire: He usually wears cloaks, the kinds that go over your normal attire and have hoods. He also has formal wear and work wear. But almost never wears them, his cloaks also go over his normal clothes. which usually consist of trousers and a cotton or silk shirt. He has no winter wear because Aetir is nothing compared to his home in the cold. Weapon(s): Rayle has a wooden staff, that twists and turns till the top where it curls into a red crystal, which stores magical energy and glows when in use. He also uses a knife he has on him if needed. Biography: Rayle, comes from Exon. A cold and perilous place. Rayle was instituted into the wizards academy at 12, where he learned for 7 long and horrible years before leaving to learn what he considered. 'More powerful magics.' and has never returned since. But he has gone to Aetir, to stay for some months, maybe a year or 2. Other:Shadow, Rayle doesn't his practitioning of the dark, evil. He considers it power. |
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| 18 Sep 2014 09:45 PM |
@huge: sup yourself
@kerl343 or w/e: Accepted, but you misspelled Aertir.
@Guy without a CS: No. Just no. You have to make a CS, and you have to be more detailed. At least try to use good grammar.))
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| 19 Sep 2014 01:15 PM |
(Is this going to be a freechoice,like quilboar's and zalchire's RPs?) (Or is it going to be one where we do whatever we want?) |
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MrVincent
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| Joined: 10 Apr 2009 |
| Total Posts: 2553 |
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| 20 Sep 2014 12:05 AM |
| Whenever you want. I have to warn you, I'll be very inactive...)) |
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