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Re: changing a gui's text

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FlameYeti is not online. FlameYeti
Joined: 14 Jan 2009
Total Posts: 22158
15 Oct 2014 07:03 PM
how?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
15 Oct 2014 07:04 PM
I'll assume you mean a GUIObject:
referenceToGUIObject.Text = "New Text";

Where referenceToGUIObject is a variable that references the actual object (example being Game.Players.LocalPlayer.PlayerGui.MyScreenGUI.TextLabel)
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
15 Oct 2014 07:06 PM
a variable that holds a reference to the actual object*
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FlameYeti is not online. FlameYeti
Joined: 14 Jan 2009
Total Posts: 22158
15 Oct 2014 07:08 PM
doesnt work for some reason
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FlameYeti is not online. FlameYeti
Joined: 14 Jan 2009
Total Posts: 22158
15 Oct 2014 07:14 PM
yyy
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