FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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Kazert
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| Joined: 04 Apr 2014 |
| Total Posts: 7953 |
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| 15 Oct 2014 05:50 PM |
| ROBLOX WOULDNT CRASH IF ROBLOX FIXED ISSUES WITH THEIR GAME |
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| 15 Oct 2014 05:50 PM |
doesnt harm your comp
but if you have a really crappy comp, it might freeze it for 5 minutes
~the black cowboy |
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FruitsZ
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| Joined: 22 Jan 2013 |
| Total Posts: 25722 |
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| 15 Oct 2014 05:51 PM |
im not talking about roblox freezing
just someone crashing you. |
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| 15 Oct 2014 05:51 PM |
and some said that ebola would've been contained and not to worry about it
Rainbowdash/Sadmiles4ever |
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Kazert
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| Joined: 04 Apr 2014 |
| Total Posts: 7953 |
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| 15 Oct 2014 05:52 PM |
speaking of crashing
roblox would perform better if they only rendered what you look at
but noooo |
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Aphexi
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| Joined: 08 May 2013 |
| Total Posts: 6357 |
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| 15 Oct 2014 05:53 PM |
| people crashing you? are you trying to say ddosing? |
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Locard
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| Joined: 13 Apr 2014 |
| Total Posts: 3516 |
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| 15 Oct 2014 05:55 PM |
"roblox would perform better if they only rendered what you look at"
Well, not exactly. Yes, if you were to only render what you look at, it will definitely perform a lot faster. That is, if you keep your camera facing in one direction for a long time. If you were to constantly move your camera, at 60 frames a second (Roblox standards), there would be a lot of processes being taken each frame because it needs to render what you look at plus stop rendering what you previously looked at. It's like a double process. |
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