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| 11 Oct 2014 03:24 PM |
Okay, so
"local Player = game.Players.LocalPlayer local Character = Player.Character"
Does the Player.Character have archivable parts (ex; torso, head, arm)? |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 11 Oct 2014 03:52 PM |
| Yeah. You can manipulate all parts and properties of the character excluding their name(s) |
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