eldrew
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| Joined: 23 Sep 2012 |
| Total Posts: 19 |
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| 11 Oct 2014 01:46 PM |
| i just need help to know how to make it spin, and how to can i attach it to my body to follow me... |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 11 Oct 2014 01:47 PM |
Spinning - BodyAngularVelocity Following - BodyPosition(looped) |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 11 Oct 2014 01:49 PM |
Speaking of parts following you https://www.youtube.com/watch?v=cCeHmLO-n4E |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 11 Oct 2014 01:51 PM |
| ^That would be so fab with some music. |
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BamRulez
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| Joined: 18 Sep 2010 |
| Total Posts: 239 |
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| 11 Oct 2014 01:57 PM |
I don't know how to do a spinning brick that follows, because i'm new at scripting. but on click would be:
-- add a click detetector inside of the part.
function click(clicker) --script end script.Parent.ClickDetector.MouseClick:connect(click) |
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128GB
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| Joined: 17 Apr 2014 |
| Total Posts: 8056 |
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| 11 Oct 2014 02:01 PM |
Play it with this https://www.youtube.com/watch?v=V7sjRRXw7zI |
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