FlameYeti
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| Joined: 14 Jan 2009 |
| Total Posts: 22158 |
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| 05 Oct 2014 08:38 AM |
function explodePlayer(hit) e = Instance.new("Explosion") e.Parent = game.Workspace e.Position = hit.Position end
script.Parent.Touched:connect(explodePlayer) |
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| 05 Oct 2014 08:41 AM |
lol idk
share ur thoughts below!!11 and dotn forget to offer on 26k rap!! |
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| 05 Oct 2014 08:43 AM |
for the function it's easier to use
script.Parent.Touched:connect(function() e = Instance.new("Explosion", workspace) e.Position = Vector3.new() end)
Nursing a baby pinecone back to health |
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FlameYeti
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| Joined: 14 Jan 2009 |
| Total Posts: 22158 |
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| 05 Oct 2014 08:51 AM |
| thanks @script, but i dont really understand some bits of it |
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| 05 Oct 2014 08:56 AM |
Well i dont either lol I just use it like this and it works, I think it activates and re-activates until its true again, check the wiki.
Nursing a baby pinecone back to health |
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