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Re: Very Dynamic Such Animations So Physics Gun

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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
04 Oct 2014 05:08 AM
http://www.roblox.com/Dynamic-Physics-based-Animations-place?id=165349364

Hold F to run
Press R to reload

Reloading is just an animation.
It has Filtering Enabled so I replicate animations myself.
Tried to make everything unexploitable(?).

Foot planting is coming.

What I want from Scripters is to try and exploit it. Try everything you can to exploit and change properties. Some feedback/CONSTRUCTIVE criticism on it is appreciated unless it helps me make it better.
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drager980 is not online. drager980
Joined: 25 May 2009
Total Posts: 13385
04 Oct 2014 05:54 AM
i spawned as a footless dungeon creation
platergui.clientrequesthandler line 17 attenmpt to call field joint a nil value
17 -- 36
playergui.Handler line 9 attempt to index field ? coz its nil
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
04 Oct 2014 06:37 AM
Everything works perfectly fine on my computer.

Did you try rejoining or reseting? Did it just happen when you joined or did it happen after you pressed a key or something?
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drager980 is not online. drager980
Joined: 25 May 2009
Total Posts: 13385
04 Oct 2014 07:28 AM
second in to joining
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Moxiii is not online. Moxiii
Joined: 06 Mar 2012
Total Posts: 1198
04 Oct 2014 10:31 AM
I as well was a footless dungeon creation I enjoy this game thank you.
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
05 Oct 2014 01:32 AM
And that's it?
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Fluffmiceter is not online. Fluffmiceter
Joined: 28 Jan 2012
Total Posts: 6931
05 Oct 2014 06:38 AM
The game looks fine when you zoom in, but when you zoom out, the arms glitch because of a free-roaming mouse. Dungeon crawlers!
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
05 Oct 2014 07:02 AM
Game is going to be a FPS. So it'll never be third person.
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
06 Oct 2014 03:07 AM
Nobody is even close to be interested in this magnificent math?
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JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
06 Oct 2014 03:28 AM
"Magnificent math"
If you aren't lecturing about the methods you used, it is hardly stimulating.
Lectures are very enjoyable.
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Fluffmiceter is not online. Fluffmiceter
Joined: 28 Jan 2012
Total Posts: 6931
06 Oct 2014 06:36 AM
^ That is if you distribute free cookies for every minute they listen to your lecture.
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Moxiii is not online. Moxiii
Joined: 06 Mar 2012
Total Posts: 1198
06 Oct 2014 08:15 AM
^ Or if whoever is listening treats your lecture as a cookie.
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
07 Oct 2014 02:22 AM
Nobody's interested. Nobody tried to exploit or give feedback...
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SethDusek5 is not online. SethDusek5
Joined: 26 Mar 2011
Total Posts: 2580
07 Oct 2014 02:54 AM
The physics and the arm movement is nice.
BUT REMOVE THE STUDS ON THE ARM YOU FILTHY MONGREL
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DonFeskeral is not online. DonFeskeral
Joined: 05 Feb 2014
Total Posts: 6555
07 Oct 2014 09:34 AM
I am confused

What do you mean by physics based stuff?

Very interested, wondering what you mean
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
07 Oct 2014 12:16 PM
It uses inverse kinematics for arms, cframe bezier interpolation for animations, axis angle rotation for natural movement and velocity based gun for smooth gun movements(bounciness and ect.).

Thanks Trey for them. It uses damn amount of math and optimization.
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ayobreezy12345 is not online. ayobreezy12345
Joined: 11 Jun 2011
Total Posts: 4591
07 Oct 2014 12:45 PM
when you run down stairs while looking at the tip of the bottom part of the stair your arm gets fk
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
07 Oct 2014 01:22 PM
If you want feedback and opinions you shouldve posted it here..
http://developer.roblox.com/forum/look-at-this-cool-creation
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DonFeskeral is not online. DonFeskeral
Joined: 05 Feb 2014
Total Posts: 6555
08 Oct 2014 07:16 AM
I plan on picking up a few books from the library today on physics and kinematics. These are really cool man, even though I don't really understand.

Are you saying these have dynamic animations with rules like a rendering engine kind of?

If so that's 110% sick.
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
08 Oct 2014 03:03 PM
Read the last paragraph again. I wanted people to exploit it more than giving me opinions.

I didn't understand what you mean by "rules like a rendering engine"...
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DonFeskeral is not online. DonFeskeral
Joined: 05 Feb 2014
Total Posts: 6555
08 Oct 2014 04:09 PM
I dunno I just mean are they like bound by rules with more open and unscripted behavior

Like the ROBLOX physics controlling what parts do while giving them relatively free movement
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
08 Oct 2014 11:54 PM
Yes, it's like that.
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DonFeskeral is not online. DonFeskeral
Joined: 05 Feb 2014
Total Posts: 6555
09 Oct 2014 07:57 AM
Thats some grade A wizardry
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oseday is not online. oseday
Joined: 27 Aug 2008
Total Posts: 1308
09 Oct 2014 08:02 AM
Also try walking towards a wall and look how it reacts to it.
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DonFeskeral is not online. DonFeskeral
Joined: 05 Feb 2014
Total Posts: 6555
09 Oct 2014 08:09 AM
Its pretty crazy stuff. Looks a lot more fluid and animated that most guns.
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