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| 04 Oct 2014 07:37 PM |
I'm obviously a scripting noob, so have mercy on me.
I like to play music in my game, but now I want for it to be possible for one play to hear one song, while another player hears another song, but the only way I know how to play music is where everyone hears the same song.
That's what I'm mainly looking for help on -- just point me in the right direction and I should be fine.
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If it isn't too much to ask in addition, how is this translated to one player "seeing" things that other players don't see, like Guis and bricks moving? Like if you've been to Asimo's Sundown place how you couldn't see when other people activated the elevator. |
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KLGA
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| Joined: 19 Apr 2014 |
| Total Posts: 2571 |
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| 04 Oct 2014 07:38 PM |
| If you only want a specific player to hear a sound, You could put it in the Player itsself (I think) If that doesn't work try putting it in the backpack or whatever. |
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KLGA
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| Joined: 19 Apr 2014 |
| Total Posts: 2571 |
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| 04 Oct 2014 07:39 PM |
Oh, Didn't see that last part, thought it was a siggy. The answer to that is Local Parts |
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| 04 Oct 2014 08:03 PM |
That would be a strange siggy. Anyways, thanks for the reply, I'll see how much progress I can make with what you told me. My other "solution" was making one player servers, and you can imagine how that would be counterproductive.
I basically spent all of today looking over those old ROBLOX U videos on mute and making sense of what was happening. x) |
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