Krimulous
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| Joined: 17 Mar 2011 |
| Total Posts: 7993 |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 03 Oct 2014 06:26 PM |
| It's an option in StarterGui |
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Krimulous
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| Joined: 17 Mar 2011 |
| Total Posts: 7993 |
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| 03 Oct 2014 06:27 PM |
I'll look into it, thanks.
settle down easy jim |
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Krimulous
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| Joined: 17 Mar 2011 |
| Total Posts: 7993 |
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| 03 Oct 2014 06:29 PM |
Are you sure thats exists? Can't find anything about it. :<
settle down easy jim |
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Krimulous
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| Joined: 17 Mar 2011 |
| Total Posts: 7993 |
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| 03 Oct 2014 06:35 PM |
bumpiest bump
settle down easy jim |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 03 Oct 2014 06:43 PM |
| I'm certain it exists, because I've used it before. Look on the wiki for the class entry for StarterGui |
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Krimulous
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| Joined: 17 Mar 2011 |
| Total Posts: 7993 |
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| 03 Oct 2014 06:48 PM |
Found it, thanks
game.StarterGui.ResetPlayerGuiOnSpawn = false :D
settle down easy jim |
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