robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 03 Oct 2014 12:59 AM |
Negating Guis allows you to make frames with custom borders, enabling you to clip descendants dynamically rather than just with squares and stuff. :P Circular frames work like normal frames, except are circles, and have a percentage property, from 0-100. When at 100, it has a full circle, when at 0, the circle is invisible, when 50, 1/2 of the circle is visible, etc., This would enable developers to enhance aesthetics on things like timers, health bars, radars, and anything else relating to circular objects. :P just some suggestions.
-=Robo=- |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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