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Re: what if void's labyrinth and fc's fort wolf aren't unfair,

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Belmontlegend255 is not online. Belmontlegend255
Joined: 22 Sep 2007
Total Posts: 17217
30 Sep 2014 08:46 PM
but the average modern base today is simply way too easy?

this is just my opinion but i think that most bases nowadays barely give any challenge at all - literally all you need to do in an every day 20 player server is simply preflood with people who aren't completely clueless in fighting with a couple decent ones and run them over in a 14v6

i personally believe that forts should prioritize making it a CHALLENGE to raid their fort without making it impossible - and that would become a true testament of group skill

what i think is that because people are so used to pre flooding a server and winning 70% just through that numerical advantage, when they come to an actually challenging fort, they complain endlessly because they're not used to actually applying and disciplining teamwork and tactics when raiding (and teamwork and tactics does not just mean "TERM TERM TERM TERM" when raiders are near the terminal, and nor is assigning people meaningless positrons that are completely arbitrary and don't actually contribute to winning)

people have been bent so much on rallying 30 people who have great individual skill but no means of working together in a difficult fort

i'm not trying to advocate absurdly unfair forts, just advocating challenging ones that actually stress group tactical ability, communication, teamwork - whatever

just wanted to share my thoughts
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
30 Sep 2014 08:46 PM
That's what I'm trying to say.
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trituse is not online. trituse
Joined: 03 Aug 2011
Total Posts: 15618
30 Sep 2014 08:47 PM
support

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Seviro is not online. Seviro
Joined: 08 Dec 2009
Total Posts: 46758
30 Sep 2014 08:47 PM
this
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DonFeskeral is not online. DonFeskeral
Joined: 05 Feb 2014
Total Posts: 6555
30 Sep 2014 08:47 PM
I agree

I am highly considering a fort where defenders have 3 or 4 spawns per person and raiders have 10 minutes to storm a citadel with infinite respawns

Would make it fair for the raiders and tough at the same time
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fruitszalt is not online. fruitszalt
Joined: 23 Aug 2013
Total Posts: 593
30 Sep 2014 08:48 PM
But winning at the labs is nearly impossible

Seeing as the base is so crap


And a terrible concept
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toxic69 is not online. toxic69
Joined: 29 Jan 2011
Total Posts: 11787
30 Sep 2014 08:48 PM
yes, soticule forces will make it a challenge by adding 1 hit ko snipers that are extremely difficult to aim with without practice, give height and spawn advantage and basically a group only door that gives us straight access to the objective
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Devoi is not online. Devoi
Joined: 09 Jun 2013
Total Posts: 5387
30 Sep 2014 08:48 PM
for once a base doesn't give people a win and everyone goes insane
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Belmontlegend255 is not online. Belmontlegend255
Joined: 22 Sep 2007
Total Posts: 17217
30 Sep 2014 08:49 PM
assigning people meaningless positions*** not positrons
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StuntMike is not online. StuntMike
Joined: 16 Jul 2008
Total Posts: 6026
30 Sep 2014 08:49 PM
"but the average modern base today is simply way too easy?" indeed
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Vorktu is not online. Vorktu
Joined: 15 Jun 2012
Total Posts: 6372
30 Sep 2014 08:49 PM
lmao NFCs base is more unfair than labs and wolf combined
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TheFadedLight is not online. TheFadedLight
Joined: 13 Feb 2014
Total Posts: 840
30 Sep 2014 08:49 PM
you sir deserve a cake :3!
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KingWilling is not online. KingWilling
Joined: 18 Jan 2010
Total Posts: 7249
30 Sep 2014 08:49 PM
this is actually pretty much true.

I'd actually raid VOID to prove that it is possible to win at their base, but, yknow' allied now.
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toxic69 is not online. toxic69
Joined: 29 Jan 2011
Total Posts: 11787
30 Sep 2014 08:50 PM
no clue why you said fort wolf, it isn't unfair, just hard to raid if you don't have experience.
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LordExylia is not online. LordExylia
Joined: 16 Mar 2010
Total Posts: 7553
30 Sep 2014 08:50 PM
But how group owners make it challenging these days is making it absurdly unfair. :/




Cherry Pepsi is surprisingly smooth.
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kolwalski is not online. kolwalski
Joined: 01 May 2009
Total Posts: 7750
30 Sep 2014 08:50 PM
FINALLY
SOMEONE SAYS IT
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Bleerp is not online. Bleerp
Joined: 05 Nov 2012
Total Posts: 3467
30 Sep 2014 08:50 PM
@tox

you have the same weapons

we have height you have cover, holes, a bridge, a barricade that you can shoot behind aka that filter brick where no void can enter
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PrinceAtor is not online. PrinceAtor
Joined: 05 Sep 2010
Total Posts: 13135
30 Sep 2014 08:51 PM
support
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DonFeskeral is not online. DonFeskeral
Joined: 05 Feb 2014
Total Posts: 6555
30 Sep 2014 08:51 PM
Based belmont
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trituse is not online. trituse
Joined: 03 Aug 2011
Total Posts: 15618
30 Sep 2014 08:51 PM
@tox

the snipers are 3 hits, they just headshotted you most likely

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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
30 Sep 2014 08:52 PM
"Hard to raid if you don't have experience"

That's how Labs is made.
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InstantImpact is not online. InstantImpact
Joined: 14 Sep 2013
Total Posts: 13420
30 Sep 2014 08:52 PM
But labs is impossible.
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Voldat is not online. Voldat
Joined: 24 Aug 2014
Total Posts: 1389
30 Sep 2014 08:53 PM
it's a bad fort.

raiders void
-caves only -above ground w/ cover + caves
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thea96 is not online. thea96
Joined: 09 Feb 2011
Total Posts: 37634
30 Sep 2014 08:53 PM
SF's strategy is impossible

the base is all strategy
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trituse is not online. trituse
Joined: 03 Aug 2011
Total Posts: 15618
30 Sep 2014 08:53 PM
labs is possible

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