Tripane
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| Joined: 03 Jun 2011 |
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| 30 Sep 2014 05:31 PM |
Mouse.Button1Down:connect(function()
I defined mouse, and it's in a localscript
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| 30 Sep 2014 05:34 PM |
because it doesnt
@Steven27260 | Butter me up |
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Tripane
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| Joined: 03 Jun 2011 |
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| 30 Sep 2014 05:35 PM |
| if you're not going to help then shut up |
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Tripane
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Tripane
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noah
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Tripane
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| Joined: 03 Jun 2011 |
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| 30 Sep 2014 05:52 PM |
local Mouse = game.Players.LocalPlayer:GetMouse() local Player = game.Players.LocalPlayer Mouse.Button1Down:connect(function() local SpawnedPart = Instance.new("Part", game.Workspace) SpawnedPart.Position = Player.Character.Torso.Position end) |
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Tripane
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noah
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| 30 Sep 2014 05:54 PM |
| Doesn't have to be used on a gui. It'll still work. |
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noah
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Bebee2
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| 30 Sep 2014 05:58 PM |
repeat wait() until game.Players.LocalPlayer local Player = game.Players.LocalPlayer local Mouse = Player.LocalPlayer:GetMouse() Mouse.Button1Down:connect(function() local SpawnedPart = Instance.new("Part", game.Workspace) SpawnedPart.Position = Player.Character.Torso.Position end) |
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Tripane
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| Joined: 03 Jun 2011 |
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| 30 Sep 2014 06:13 PM |
| Didn't work, no output either |
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eLunate
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| 30 Sep 2014 06:18 PM |
repeat wait() until game.Players.LocalPlayer local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() Mouse.Button1Down:connect(function() local SpawnedPart = Instance.new("Part", game.Workspace) SpawnedPart.Position = Player.Character.Torso.Position end)
Onky changing above's code a little |
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