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Re: Collaboration Requests and Collaborative Development

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cloudwork is not online. cloudwork
Joined: 20 Apr 2011
Total Posts: 7608
28 Sep 2014 12:52 PM
I've had this idea for a while since game collaboration is such a big thing on ROBLOX. I have a TL;DR and a long version, so read the short one if you don't have time or read the long one if you're actually interested and want more details that come along with this feature.

TL;DR
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Collaboration requests would be a similar feature to the friend request system, except you would be able to send users collaboration requests to ask them whether they would like to help create a game with each other, and they would have the ability to pick what area they can help in. They select the area that they're good at, they'd help create games with the person (also tying in with multiplayer studio) and then once you select the game that you're going to play, underneath the "Builder:" title, it would be renamed to "Builders:" and it would list the development team, and the owner can pick whether or not the development team can get a portion of the money made on the game (ie place tickets, gamepasses, gear sales).

LONG:
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Collaboration requests is both a game and website system similar to the idea of the friend request system, but you'd be able to send others collaboration requests if you require help to create a game, or if you just want you and your friend(s) to help you build a game.

In order for you to send collaboration requests, you would go a profile of a player, click "Send Collaboration Request". Once you click it, you would select a place that you need help with, and it would be sent. The player that receives the request would be given a list of areas that they would be able to help in, and they would be shown the place they are being asked to help at.. They can select one or more options, and once the player accepts/declines, the sender will get a message back saying that they will help.

In order to view your collaborative team(s), on the left side bar on the website, it would have a tab with "Collaboration". You could click it, and it would send you to a page showing you information about your collaboration team(s), which places are currently being developed by a team, and you would be able to search specific players in your team. If you want to remove a team member, you simply click a small "x" button in the corner of their image and it will remove them from the team.

If you wish to stop a development team for a place, you simply press the "x" button on the corner of the place image and the place will be removed from the collaboration page. Players on the development team for your place(s) can send you models, decals, and other items that are needed for the place without having to change it to a free model and risk having it taken by other people. In studio, you'd simply create the model, and if you're in a team, you can select the team you are sending the model to, you'll have a "are you sure?" check and then you can send it, and the receiver will have a "1(+)" on their collaboration tab, showing them that something was sent or changed.

In the collaboration tab page, there is a wall of recent updates players made to the game and comments made by others if you wish to communicate with them about certain things, kind of like a chat system and kind of like a group wall.

(THIS PART IS ABOUT A POSSIBLE FUTURE UPDATE COMING THAT TIES IN WITH COLLABORATION REQUESTS)
Whenever multiplayer studio will come out, you can send game creation invites to your team members and you can develop your game together in your place in studio. You would have a small chat that you can type in to discuss things with your teammates, and once you're finished, you can save. If somebody does something bad to the game, you'd be able to undo it and kick them out of the development team right from studio. Founders of development teams can rank people and give certain people special abilities in case something bad happens to your game caused by another player. You could allow people to undo, redo, kick players out, and save the game. In the bottom left corner you would see the most recent change list where you can see what changes are currently being made, so you can watch what others are doing.

If the founder ranks someone as a trusted member, the person/people would be able to edit the team's game(s) whenever and be able to save and change them whenever, even when the owner is offline. They would be able to start a develop party with other teammates and they'd be able to work on the game while you're gone. If you are very picky and worried about your game, you would have to option to view the game changes before it's actually saved, and you'd be able to view the edited version before you actually publish it.

This feature would be incredibly useful because it would be a secure and fun way to collaborate and develop with others on a game together instead of the current way where scammers could ruin your game or scam things from you. If you support, I really appreciate it. If you don't support, that's fine. If you aren't sure, you can just comment any suggestions/ideas about this feature. I hope this can one day become a real feature that the community can use to work with others on big games.

Thanks!

~ cloudwork
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cloudwork is not online. cloudwork
Joined: 20 Apr 2011
Total Posts: 7608
28 Sep 2014 03:30 PM
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Any comments?
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shaaktiahsokata is not online. shaaktiahsokata
Joined: 26 Aug 2011
Total Posts: 2959
28 Sep 2014 03:38 PM
yesyesyessyes

support
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cloudwork is not online. cloudwork
Joined: 20 Apr 2011
Total Posts: 7608
28 Sep 2014 06:30 PM
Oh, I support. :P
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