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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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creditor123 is not online. creditor123
Joined: 11 Aug 2011
Total Posts: 246
27 Sep 2014 02:03 PM
I was able to combine my tycoon leaderboard script and a KO/WO leaderboard together to make one leaderboard. However, I want players to get +500 Cash for every KO they get, and I'm not that sophisticated in scripting. Any help? I thank very much whomever can help me out here.





print("Cash Stuffs running!")

local gps = game:service'GamePassService'
function onPlayerEntered(newPlayer)
wait(.5)
local stats = Instance.new("IntValue")
stats.Name = "leaderstats"
local stats2 = Instance.new("IntValue")
stats2.Name = "Tycoon"

local cash = Instance.new("IntValue")

cash.Name = "Cash"
cash.Value = 100

cash.Parent = stats
stats2.Parent = newPlayer
stats.Parent = newPlayer

if gps:PlayerHasPass(newPlayer, 178650443) then -- replace 000 with ur gamepass ID
cash.Value = cash.Value + 5000 -- amount of money to add if player has pass
end
if gps:PlayerHasPass(newPlayer, 178650616) then -- replace 000 with ur gamepass ID
cash.Value = cash.Value + 10000 -- amount of money to add if player has pass
end
if newPlayer:IsInGroup(108755) then
cash.Value = cash.Value + 3000
end

local kills = Instance.new("IntValue")
kills.Name = "KOs"
kills.Value = 0

local deaths = Instance.new("IntValue")
deaths.Name = "Wipeouts"
deaths.Value = 0

kills.Parent = stats
deaths.Parent = stats

-- VERY UGLY HACK
-- Will this leak threads?
-- Is the problem even what I think it is (player arrived before character)?
while true do
if newPlayer.Character ~= nil then break end
wait(5)
end

local humanoid = newPlayer.Character.Humanoid

humanoid.Died:connect(function() onHumanoidDied(humanoid, newPlayer) end )

-- start to listen for new humanoid
newPlayer.Changed:connect(function(property) onPlayerRespawn(property, newPlayer) end )


stats.Parent = newPlayer

end

function Send_DB_Event_Died(victim, killer)
-- killer may be nil
local killername = "no one"
if killer ~= nil then killername = killer.Name end
print("DIED EVENT: ", victim.Name, " KILLED by ", killername)

if shared["deaths"] ~= nil then
shared["deaths"](victim, killer)
print("SENT DB DEATH EVENT")
end
end

function Send_DB_Event_Kill(killer, victim)
print("KILL EVENT. ", killer.Name, " BLOXXED ", victim.Name)
if shared["kills"] ~= nil then
shared["kills"](killer, victim)
print("SENT DB KILL EVENT")
end
end



function onHumanoidDied(humanoid, player)
local stats = player:findFirstChild("leaderstats")
if stats ~= nil then
local deaths = stats:findFirstChild("Wipeouts")
deaths.Value = deaths.Value + 1

-- do short dance to try and find the killer

local killer = getKillerOfHumanoidIfStillInGame(humanoid)


Send_DB_Event_Died(player, killer)
handleKillCount(humanoid, player)
end
end

function onPlayerRespawn(property, player)
-- need to connect to new humanoid

if property == "Character" and player.Character ~= nil then
local humanoid = player.Character.Humanoid
local p = player
local h = humanoid
humanoid.Died:connect(function() onHumanoidDied(h, p) end )
end
end

function getKillerOfHumanoidIfStillInGame(humanoid)
-- returns the player object that killed this humanoid
-- returns nil if the killer is no longer in the game

-- check for kill tag on humanoid - may be more than one - todo: deal with this
local tag = humanoid:findFirstChild("creator")

-- find player with name on tag
if tag ~= nil then

local killer = tag.Value
if killer.Parent ~= nil then -- killer still in game
return killer
end
end

return nil
end

function handleKillCount(humanoid, player)
local killer = getKillerOfHumanoidIfStillInGame(humanoid)
if killer ~= nil then
local stats = killer:findFirstChild("leaderstats")
if stats ~= nil then
local kills = stats:findFirstChild("KOs")
if killer ~= player then
kills.Value = kills.Value + 1

else
kills.Value = kills.Value - 1

end
Send_DB_Event_Kill(killer, player)
end
end
end

-----------------------------------------------------------------------------------

game.Players.ChildAdded:connect(onPlayerEntered)
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creditor123 is not online. creditor123
Joined: 11 Aug 2011
Total Posts: 246
27 Sep 2014 02:48 PM
Bump.
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ohno1112 is not online. ohno1112
Joined: 23 Mar 2013
Total Posts: 833
27 Sep 2014 03:03 PM
tl;dr
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