Tripane
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| Joined: 03 Jun 2011 |
| Total Posts: 11432 |
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| 27 Sep 2014 12:25 PM |
| I want a part to be a specific brickcolor to anyone who has a boolvalue in their character |
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| 27 Sep 2014 12:28 PM |
use FilteringEnabled and change the part color from a LocalScript.
~The herp lerped a derp~ |
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BetterBe
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| Joined: 25 Jan 2009 |
| Total Posts: 1034 |
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| 27 Sep 2014 12:28 PM |
Well, it depends. If its a part that you want everyone to see then no it wont need to be local, but if its for a specific player to see then yes.
Which is to say everyone should get their own brick either way, because everyone wants a different colored one- and you cant give a brick more than 1 BrickColor value for their property, even across clients. |
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Tripane
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| Joined: 03 Jun 2011 |
| Total Posts: 11432 |
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| 27 Sep 2014 12:31 PM |
everyone will see it, it's a ctf thing
if your team (boolvalue) has it then the color is bright blue
anything else (not having it) means red |
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Tripane
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| Joined: 03 Jun 2011 |
| Total Posts: 11432 |
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| 27 Sep 2014 01:44 PM |
| Part.BrickColor = Player.TeamColor |
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Tripane
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| Joined: 03 Jun 2011 |
| Total Posts: 11432 |
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| 27 Sep 2014 01:56 PM |
I'm not using teamcolors for the teams I'm using the boolvalue
And like I said, I don't want everyone to see the same brickcolor |
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