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DataStore
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| Joined: 07 Feb 2012 |
| Total Posts: 8540 |
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| 27 Sep 2014 11:44 AM |
Perhaps you have the wrong numbers, or they don't want to pick up the telephone?
I jest. But yes, you can get the player's mouse from a LocalScript in their PlayerGui (which is where the contents of StarterGui goes when the player is spawned).
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| 27 Sep 2014 11:45 AM |
| script.Parent.Parent:GetMouse()? |
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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| 27 Sep 2014 11:46 AM |
mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:connect(function(k) if k == "e" then print 'pressed e!' end end) |
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