LocaILua
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| Joined: 17 Sep 2014 |
| Total Posts: 78 |
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| 26 Sep 2014 04:20 PM |
game.Workspace.ChildRemoved:connect(function(p) p.Archivable=true p:Clone().Parent=Workspace end)
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| 26 Sep 2014 04:26 PM |
"ChildRemoved"
Never heard of that..
Yo mama so fat she sat on an iPhone and turned it into an iPad |
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LocaILua
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| Joined: 17 Sep 2014 |
| Total Posts: 78 |
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| 26 Sep 2014 04:30 PM |
http://wiki.roblox.com/index.php?title=API:Instance/ChildRemoved
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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| 26 Sep 2014 04:34 PM |
| If it was destroyed then you would be cloning nil. |
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LocaILua
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| Joined: 17 Sep 2014 |
| Total Posts: 78 |
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| 26 Sep 2014 04:53 PM |
Just try it, it works i tested it :)
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 26 Sep 2014 04:54 PM |
I think it's like when you go repeat script:Destroy() until script.Parent ~= nil
Something like that, anyway. |
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| 26 Sep 2014 06:09 PM |
lol, would piss me off so much but if it's a part wouldn't you want to position it? |
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