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| 24 Sep 2014 06:14 PM |
I tried to make a simple game about carrying a cursed totem to a temple where it will break the totem, just so the totem won't destroy the world, and somehow this used to work, and doesn't work now? WHAT?!?!
totem = game.StarterPack.totemtotem
function gameover() wait(0.5) game.Workspace.gameover1:Play() end
totem.Unequipped:connect(gameover)
function slowWalk() game.Workspace:FindFirstChild("Player1") game.Workspace.Player1.Humanoid.WalkSpeed = 6 end
totem.Equipped:connect(slowWalk)
Yes, I spelled everything right. |
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rny
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| Joined: 26 Jul 2009 |
| Total Posts: 5079 |
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| 24 Sep 2014 06:49 PM |
>game.Workspace:FindFirstChild("Player1")
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Aalok
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| Joined: 20 Jun 2014 |
| Total Posts: 1136 |
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| 24 Sep 2014 08:11 PM |
| this is not scripting helpers |
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morash
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| Joined: 22 May 2010 |
| Total Posts: 5834 |
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| 24 Sep 2014 09:22 PM |
Even better: game.Workspace.Player1.Humanoid.WalkSpeed = 6 |
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anaIyze
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| Joined: 29 May 2014 |
| Total Posts: 2048 |
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| 26 Sep 2014 01:06 AM |
| LOL ARE U CALLING HIM A LIAR??? |
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34GB
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| Joined: 21 Jul 2011 |
| Total Posts: 2413 |
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| 26 Sep 2014 11:38 PM |
| This is not scripting helpers [2] |
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