Cheeso135
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| Joined: 13 Apr 2013 |
| Total Posts: 2016 |
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| 25 Sep 2014 05:17 PM |
| I have no idea where to even start. I am a beginner/intermediate Lua scripter. |
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| 25 Sep 2014 05:17 PM |
| Do you mean remove packages from them if they have them or something else? |
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| 25 Sep 2014 05:30 PM |
| I assume you mean you want bevels and packages gone, which is very simple to do. All you have to do is insert a blockmesh into each body part. The only downside is it will get rid of clothes. |
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| 25 Sep 2014 05:32 PM |
why do people make helping others with script so hard?
p = game.Players.LocalPlayer repeat wait() until p.Character c = p.Character -- character appearances dont load immediately :p maxcount = 5 removed = false for z = 1, maxcount do -- this runs 5 times just to make sure there is nothing left for i, v in pairs(c:GetChildren()) do if v.ClassName == "CharacterMesh" then v:remove() end end wait(1) end |
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| 25 Sep 2014 05:38 PM |
| You're not even helping them, you're just giving them free scripts with little to no documentation on how it works. |
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| 25 Sep 2014 05:47 PM |
Ok, so game.Players.PlayerAdded(function(plr) for i, v in ipairs(plr.Character:GetChildren()) do if v.ClassName == "CharacterMesh" then v:Destroy() end end end)
I think! |
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| 25 Sep 2014 05:48 PM |
game.Players.PlayerAdded(function(plr) plr:WaitForChild(Character) wait(1) for i, v in ipairs(plr.Character:GetChildren()) do if v.ClassName == "CharacterMesh" then v:Destroy() end end end) |
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