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| 20 Sep 2014 09:14 PM |
I'm looking to insert a mesh, but for some reason this isn't working for me.
MY CODE
game.Workspace:InsertContent("http://www.roblox.com/asset?id=26011378")
I place that in the line slot in the bottom of Studio while in Edit mode, but for some reason when I press enter the code doesn't register.
Thanks. |
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| 20 Sep 2014 09:25 PM |
| LOL Didn't they remove InsertContent |
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| 20 Sep 2014 09:29 PM |
They must of, I haven't played in quite a while.
What other way can I insert a mesh? |
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| 20 Sep 2014 09:31 PM |
There is something replacing InsertContent, but upon metioning it on SH people seem to get banned.
( I've been banned myself from talking about it, have no idea why ) |
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| 20 Sep 2014 09:31 PM |
| Can't. They haven't allowed custom meshes in a berry berry long time. |
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| 20 Sep 2014 09:32 PM |
Oh wow.
Do I have to just find the mesh in models and insert it that way then? |
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| 20 Sep 2014 09:36 PM |
Aw, okay. Thanks for the help. |
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| 20 Sep 2014 09:39 PM |
Actually, you can insert custom content.
Each thing registers thru XML. All you have to do is create a parser from .OBJ (or whatever) to .XML.
Enter the asset location, download it, and look at it inside notepad++ or similar. |
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