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| 18 Sep 2014 08:07 AM |
| Like in HALO and Half Life. If a crate is behind a wall, and if you're focused where that crate would be, the crate would be hidden from the GPU's processing threads. |
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| 18 Sep 2014 09:26 AM |
Support. @xThis, you can't make an anti lag feature copyright.
Prevent account hijacking: http://www.roblox.com/Forum/ShowPost.aspx?PostID=140591710 |
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| 18 Sep 2014 09:51 AM |
"anti-lag"
how about buying a better computer? |
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MisaMiner
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| Joined: 06 Jun 2013 |
| Total Posts: 58 |
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| 18 Sep 2014 06:31 PM |
| Support. The official name for this would be Dynamic Rendering I think. It is where only things you can see get rendered. And since everyone is not able to afford a new computer with today's economy, people would put this in their top 5 updates. This needs to happen, and the thing is, it is actually very simple. I also think the same should go for games with fog. Anything in the fog should not show up until you get to a certain distance from it. 1000% support. |
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| 18 Sep 2014 07:17 PM |
Ehh...
The thing is that's it doesn't work the best with a game like Roblox. It'll likely be very noticeable. |
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