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| 17 Sep 2014 10:04 PM |
| Like, how do I make the map darker in the night and lighter in the day instead of both having the same ammount of light. I already have a day/night cycle script on my map, what should I tweak? |
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| 17 Sep 2014 10:26 PM |
If you're using GlobalShadows, change the OutdoorAmbient in accordance with the time (compare to Lighting:GetMinutesAfterMidnight()). If you are not using GlobalShadows, change the Ambient instead. |
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Vulnerite
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| Joined: 05 Nov 2007 |
| Total Posts: 11492 |
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| 17 Sep 2014 11:11 PM |
What I do:
while wait() do game.Lighting:SetMinutesAfterMidnight(game.Lighting.GetMinutesAfterMidnight() + 1) end |
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