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| 17 Sep 2014 06:23 PM |
| Well I am making a game for Halloween and its basically in the maze. Should I do like tall grass maze or a corn maze or make it an underground dark maze? If corn or grass should it be the model or a decal? |
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| 17 Sep 2014 06:31 PM |
| Well I am on a time limit and you guys are to lazy to respond so. I think ima do the underground version like the labyrinth. Still post your ideas |
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fuzet
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| Joined: 20 Mar 2011 |
| Total Posts: 404 |
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| 17 Sep 2014 07:41 PM |
My idea is getting into scripting, and making a script that changes the layout of the map every few minutes, and that way, the maze will be hard to complete, because it keeps changing.
Underground would be best. |
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| 17 Sep 2014 08:19 PM |
| I personally think it should be an indoor maze. Dark ambient and fogend. with marble walls, pillars etc. |
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| 19 Sep 2014 05:27 PM |
| Well, I am an average scripter and I think I will do a layeredish maze. Basically you start on an island with just a small quick building. You walk and fall down like 100000000 stories and you have to try and get back up. Theres gonna be clues and the last floor will have shifting walls. Every 2-5min the walls will change position will some will. Well you actually get lowered in a box and you have just a little edge, you move and you fall down and start. |
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