logo3578
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| Joined: 01 Feb 2011 |
| Total Posts: 18040 |
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| 16 Sep 2014 04:43 PM |
| game dev contest and i want in but i dunno how 2 enter |
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| 16 Sep 2014 04:44 PM |
ask twitter
~ And that day, nobody was kung-fu fighting ~ |
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| 16 Sep 2014 04:44 PM |
corp.roblox.com/gcc
Read all rules there.
Create a new place on or after 9/6/14
and it ends on the date specified.
The game must be scary in order to win. |
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logo3578
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| Joined: 01 Feb 2011 |
| Total Posts: 18040 |
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| 16 Sep 2014 04:46 PM |
@jazzy
aww man, I was gonna enter 90s simulator 2014 |
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| 16 Sep 2014 04:47 PM |
If you don't want to go to the link:
Create a brand new game (the game must be created on or after September 6, 2014).
Make the best horror game you can possibly imagine and upload it to that game slot. You’re free to make the game as grandiose as you want, but it ultimately must be complete and playable. (E.g., if it’s a single-player game, it needs to reach an ending.)
Title your game, [GCC] YOUR GAME’S NAME, and send a link to GCC@roblox.com by September 28, 2014 at 11:59 p.m. Pacific Time. Only send in your game once it’s complete. No WIPs. Guidelines The contest is open to all ROBLOX members. Only one entry per person/development team. Your entry must be an original concept (i.e., not an existing game that you’ve recreated on ROBLOX). Your entry must meet the community standards of ROBLOX. Your entry must be received by September 28, 2014 at 11:59 p.m. PDT. Create a singular project, not a series of projects. Your entry must be free for everyone to play (no Paid Access games). We reserve the right to disqualify any entry that does not follow the official rules. |
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logo3578
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| Joined: 01 Feb 2011 |
| Total Posts: 18040 |
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| 16 Sep 2014 04:48 PM |
@jazzy
Yeah, but a 90s simulator isnt exactly a "horror" game. |
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logo3578
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| Joined: 01 Feb 2011 |
| Total Posts: 18040 |
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| 16 Sep 2014 04:49 PM |
@jazzy
The only scary part would be to little kids who get freaked out because of the fact they you're playing outside and not on a computer in a game. |
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| 16 Sep 2014 06:55 PM |
| darken the theme, lower the outdoor ambient and make lighting. |
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