Vulnerite
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| Joined: 05 Nov 2007 |
| Total Posts: 11492 |
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| 14 Sep 2014 10:45 PM |
cuz relying on other people is not a great thing when they aren't paid or reliable, and i need maps to make better games
how do i stop tiny tiny tiny tiny CFrame overlaps and stuff
u can call me keith | sometimes i troll | tons of deleted accounts | i do stuff |
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| 14 Sep 2014 10:46 PM |
| I don't know. If that stuff happens I Just delete everything and ask my buddy eclipsin to build it for me. |
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Altair55
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| Joined: 28 May 2008 |
| Total Posts: 36840 |
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| 14 Sep 2014 10:49 PM |
"how do i stop tiny tiny tiny tiny CFrame overlaps and stuff"
if you mean when stuff merges and has that ugly graphical glitch, use cmdutl with resize at .0000000000000001 or something tiny like that and carefully resize it until it's hardly even noticeably higher or lower than the overlapping part |
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Vulnerite
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| Joined: 05 Nov 2007 |
| Total Posts: 11492 |
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| 14 Sep 2014 10:53 PM |
well yeah there's that
and then there's this *tiny* thing but there's a clear overlap of (let's throw an imaginary number)...1/3 of a stud or something?
i thought the lowest you could go was 0.1 but hmmm i guess i could fix it like that
ty
u can call me keith | sometimes i troll | tons of deleted accounts | i do stuff |
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Altair55
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| Joined: 28 May 2008 |
| Total Posts: 36840 |
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| 14 Sep 2014 10:55 PM |
| Use custom blocks not plate or symmetrical or whatever |
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