AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 13 Sep 2014 07:10 AM |
| I'm guessing theres a way to do it in studio. So if a exploiter get's 99999 money you can somehow reset it. |
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| 13 Sep 2014 07:15 AM |
Just use something like: If intvalue == 9999 then Datastore:SetAsync(player.userId, 0) end |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 13 Sep 2014 08:09 AM |
You could do this: Game.Players.Value-Added:connect(function(plr) print(DataStore:GetAsync(plr, DataStoreKey)) end) |
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