soardlo
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| Joined: 24 Apr 2008 |
| Total Posts: 19593 |
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| 03 Sep 2014 06:22 PM |
1. [Introduction] 2. [Aloria] 3. [The Blight] 4. [Plot information] 5. [Races/Classes/Magic] 6. [Rules] 7. [CS]
----------Introduction--------------
The morning air was a bone chilling cold, the fog sticking close to the ground. A group of riders neared, their horses neighing in discomfort as they neared the deadened area ahead. The rides brought the horses to a halt, dismounting as one stepped forward, crouching down where the grass was deadened.
"The blight is spreading..,there are even crystals growing already..." The rider mumbled to her companions, each giving a gruff grunt in response as they surveyed the area around them. The rider looked up, the sky above them darkened far beyond naturality. "It's getting worse..." She added with a sigh, giving a look of dismay towards the larger man.
"Relax...it can only spread so far before we beat it back..." He reassured her. "Now mount your ho-" he started before his own horse bucked, neighing loudly in fear. The man quickly dismounted with the others, "Somethings coming!" He warned the others, readying his sword. The fog seemed to part as a small number of dead, skeletons, and abominations appeared, moving towards the riders.
"Damn blight!" The rider growled, drawing her sword suddenly and dashing forward. "SHIVA!" The bigger rider shouted, taking off after her, "ATTACK!" He shouted at the others, not wanting for him and her to encounter then alone.
'God damned blight!' Shiva thought, charging at the nearest abomination, "RETURN TO DEATH!" She screamed, holding her sword high as she dove in to strike.
----------Aloria-------------
The world of Aloria is a vast world, surfaced by many diverse lands, and though each of them have an evil plaguing them, Adrogor is the source. Adrogor, a unified kingdom of all the races upon Aloria, unified in the face of the true evil, fights to survive. To the far north of the continent lies the crystallized lands, the source of Alorias evil power. It constantly advances outwards, seeking to cover Adrogor and spread to the other lands. It's advance is characterized by the slow moving blight that infects the lands as it spreads, killing the natural plant and animal life and becoming home to the undead abominations raised by the lich. As the blight spreads further the ground begins to crystallize, small dark green crystals growing, feeding the liches power over time. The lich, the source of this blight, spreads his evil influence wide, corrupting the living and the dead to raise his army and plague the lands of Adrogor.
----------The Blight--------------
The blight is the infectious corruption spreading slowly from the north, causing the lands to darken, plant life to die, wildlife to become corrupted, and even the skies taking a darker appearance. Behind the blight a crystal growth slowly follows from which the Lich spreads his undead abominations, channeling his powers through the crystals.
The blight, the overspreading, is contained slightly until now, a surge of dark power forcing it forward, though the infected land can be reclaimed by those who know the ways of sanctification.
-----------Plot Information-------------
The blight is held back by the Northern Rangers, an elite unit of warriors spread along it's path, holding back the blight through the slaughtering of abominations and the sanctification of infected lands.
--------Races/Classes/Magic----------------
=Races=
Aloria is inhabited by a number of races, though Adrogor is home to only three. The race of Man, Dwarve, and Elve.
=Classes=
There are many classes of combat within Aloria, all of which are shown below.
Warrior: Warriors, the brave, the bold, the mighty. Charging in full robust energy and strength. Warriors lead the charge, providing the brawn that any battle needs to win.
Ranger: Rangers are masters of ranged weaponry, using all sorts of bows and crossbows to take out enemies from afar, taking out the stronger enemies with ease, able to find their weak points and exploit them. Rangers provide the support needed for a battle.
Healer: Healers serve as the main force of medical need in an army, able to heal any wound given time they are a huge necessity within an army.
Rouge: Rouges are masters of deception and trickery, moving behind enemy lines to strike key assets and cripple the enemy.
Guardian: Guardians are masters of defense, utilizing bulky weapons and shields and bolstering their defense with incredibly strong armor. They work best in defensive positions, holding back even the strongest of foes for a time.
Elementalist: Elementalists are the heavy hitters of the any army, able to take out unprotected foes with ease, as well as providing a defense against the blights own necromancers.
Necromancer(Unplayable): Necromancers are the liches sworn servants, through either indoctrination or corruption they serve him till their last breath, providing magical assistance and defense against elementalists, as well as unifying the undead and abominations against their foes.
Sanctifier(unplayable): Sanctifiers are master healers, having reached a stage of power that allows them to sanctify corrupted lands and push back the blight.
=Magic=
Only healers, sanctifiers, elementalists, and necromancers hold magic on Adrogor.
Healers utilize their magic to heal wounds, time varying on the size of the wound.
Elementalists use a force of nature, air, water, fire, or earth to attack and defend, specializing in a single type to bolster their skill, though stronger elementalists can have a weak understanding of other elements. Elementalists have been known to focus their powers through staffs.
Sanctifiers are the same as healers, though they are far more powerful, but their skills are not used for healing soldiers, but for healing the land instead.
Necromancers use their powers to raise and lead the liches forces, pushing against the Northern Rangers defenses at times, or being drove back to their own. Where there is a large undead and abomination presence there is always a necromancer. These creatures are far twisted from their original appearance, corrupted by the dark magic they utilize.
----------Rules--------------
1. Be a decent role-player; Have decent grammar, role-play well, and it would be appreciated if you made at least 2-3 sentences per post, but you don't have to. 2. Ignore ALL kinds of trolling or flame, as responding to them will only feed them and encourage them to troll/flame even more. 3. Trolling, spamming, or flaming this thread might automatically get you kicked or banned. No exceptions. 4. Yes characters die. I'm not planning on many, but there is always a possibility. 5. Put at least a little effort into your CS, we don't want non-detailed characters who have no personality. 6. Do not start RPing without being accepted by the admins. 7. Admins can add more rules if necessary, no arguing 8. No Godmodding, Overpowering, Metagaming, or Power-playing. 9. Engage in romance and cussing at your own risk. If not our fault if you get banned. 10. Admins will be decided as the RP progresses. 11. Admins may control necromancers and undead forces to progress the RP and occupy RPers in my absence.
----------CS--------------
Name: Gender: Age: Appearance: Class: Element(if elementalist): Biography: Weaponry(if anything other than elementalist or healer): Staff(if elementalist): Yes or no? If yes describe: |
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soardlo
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| Joined: 24 Apr 2008 |
| Total Posts: 19593 |
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| 03 Sep 2014 06:47 PM |
B1
No that was some other guy. 'Shit Sherlock', first name 'No'. |
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birm123
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| Joined: 06 Oct 2012 |
| Total Posts: 16942 |
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| 03 Sep 2014 06:48 PM |
marked
you fvcking sammich. |
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RAE181
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| Joined: 05 Sep 2009 |
| Total Posts: 2226 |
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soardlo
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| Joined: 24 Apr 2008 |
| Total Posts: 19593 |
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| 03 Sep 2014 07:38 PM |
Bump
No that was some other guy. 'Shit Sherlock', first name 'No'. |
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soardlo
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| Joined: 24 Apr 2008 |
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| 03 Sep 2014 07:53 PM |
bump2
No that was some other guy. 'Shit Sherlock', first name 'No'. |
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| 03 Sep 2014 07:56 PM |
@Soardlo
Please stop posting that signature or I will have to report you. |
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MrVincent
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| Joined: 10 Apr 2009 |
| Total Posts: 2553 |
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| 03 Sep 2014 07:59 PM |
it's awesome
10/10 would siggy again
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| 03 Sep 2014 07:59 PM |
It's got a swear word in it, which is inappropriate for this site.
Please stop or else I will report all of your posts with that signature in it. |
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PawzKat
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| Joined: 22 Apr 2012 |
| Total Posts: 21011 |
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| 03 Sep 2014 08:00 PM |
@Minty.
You'll report HIM?
Ples stop, I'm laughing too hard. |
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| 03 Sep 2014 08:00 PM |
Yes
My friend actually deleted someone because of 1 report. |
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soardlo
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| Joined: 24 Apr 2008 |
| Total Posts: 19593 |
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| 03 Sep 2014 08:00 PM |
@minty
Bring it.
It's report proof >:P
No that was some other guy. 'Shit Sherlock', first name 'No'. |
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PawzKat
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| Joined: 22 Apr 2012 |
| Total Posts: 21011 |
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| 03 Sep 2014 08:01 PM |
| I'm finding the irony of the situation. |
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soardlo
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| Joined: 24 Apr 2008 |
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| 03 Sep 2014 08:19 PM |
bump3
No that was some other guy. 'Shit Sherlock', first name 'No'. |
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| 03 Sep 2014 08:23 PM |
Name: Sarah Nill Gender: Female Age: 24 Appearance: http://rpg.simplecommunion.com/wp-content/uploads/2013/07/c4f11416ab9b2b91a77edc312d8ec3af-d36ngyt.jpg Class: Healer Element(if elementalist): Biography: She was a healer all her life, a poor healer, but a healer non the less...but don't let her weak and innocent appearance get to you, shes not afraid to fight, even if its with her fists and sometimes rocks. She grew up in a town, a quiant little town, and lived and aged like any other girl...but the blight's abombinations got hold of every in the town but her...so she pledged to become a great healer to stop anyone from ever getting hurt again. Weaponry(if anything other than elementalist or healer): Fists and sometimes rocks. Staff(if elementalist): Yes or no? If yes describe:
Convertin' all of RP to Norse Faith |
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soardlo
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| Joined: 24 Apr 2008 |
| Total Posts: 19593 |
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| 03 Sep 2014 08:28 PM |
Accepted.
No that was some other guy. 'Shit Sherlock', first name 'No'. |
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RAE181
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| Joined: 05 Sep 2009 |
| Total Posts: 2226 |
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RAE181
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| Joined: 05 Sep 2009 |
| Total Posts: 2226 |
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| 03 Sep 2014 10:33 PM |
Name: Alexander Marth Gender: Male Age: 30 Appearance: http ://i. img ur. com/yo9tdfN.jpg Class: Guardian Element(if elementalist): Biography: TBA Weaponry(if anything other than elementalist or healer): His equipment is solely based on a defensive strategy. His primary weapon is a large battle mace which Alex is more experienced with and a large shield for defense. He also has a short sword as a back up but he doesn't use it often, so he is least experienced compared to his mace. Staff(if elementalist): Yes or no? If yes describe: |
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RAE181
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| Joined: 05 Sep 2009 |
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| 04 Sep 2014 08:11 AM |
Name: Lavernius Morethis. Gender: M. Age: 35. Appearance: http://cdn.infectedbyart.com/Images/Category_146/subcat_170/1811132044141.jpg Ignore that bird. Class: Ranger. Element(if elementalist): Nope. Biography: Born to a small farm of five, Lavernius was in the middle of his two siblings. His sister and brother occasionally got into fights with each other, and brought Lavernius into it to solve the problems. This gave him a good relationship with both, as he always had a fair and just say in the matter.
When he was 16, he started working with his father in tracking down meat for the upcoming winter. They would head into the near forest, before his father would teach and make him remember the faint scents, tracks and markings that an animal would leave behind. He didn't catch much meat however, as the bow he had was damaged, and it would have had to do while they gathered up money. His mother would also teach him how to spot vigorous and healthy plants in the wild, with many having multiple purposes, whether for the good or bad.
At the age of 23, he left the farm with the intention of becoming an independent hunter, however, at the time food was in high supply, from the game being rounded up and released into private hunting grounds. He had to do with the job of an apprentice blacksmith, and he stuck with that for seven years.
After leaving as a masters blacksmith at 30, he pursued his dream of hunting, and this time he split the meat between himself and the market. When he was 33, after being attacked by a bear, he barely survived the trip to the nearest cabin, a little log cabin owned by a Anaric Loden, a female elf who after seeing him in pain and agony, took him in and cared for him. She saw what skills he had, and immediately sent him off back to his house, fearful that he was acquainted with bandits.
Now, at 35, Lavernius is reaching a stage of depression, unsure of what to do with his life. Any friends he might have had are now gone, staying away from any areas affected by the Blight. He occasionally patrols with a ranger group around the perimeter of the forest he stays in, looking out for signs of the crystal that serve as the trademark appearance of no only the Blight, but the Lich as well.
(I'm assuming we're going off the logic that Elves age much slower and longer then other races.) Weaponry: A mechanically designed compact crossbow, with a bow designed similarly and a sword reaching 1.2 meters. The mechanically designed weapons are made in a way that the outer limbs retract into the resting area, for compact and secrecy, made using cogs and a bit of advanced blacksmithing. (If this isn't allowed, then it's literally going to be a wooden bow and crossbow. Staff(if elementalist): Yes or no? If yes describe: Nope.
"I enjoy this Caesar Salad." - Marcus Junius Brutus. |
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soardlo
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| Joined: 24 Apr 2008 |
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rose6666
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| Joined: 19 Jun 2011 |
| Total Posts: 6541 |
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| 04 Sep 2014 02:52 PM |
Name: Maera Birch
Gender: Female
Age: 29
Appearance: Maera has short, curly black hair which she ties into a bun with strands falling down her cheeks. She has rather straight eyebrows and a slim, petite nose with almost no imperfections other than a very small scar just next to her left ear.
Maera's body is quite slim - but not skinny - and she is at an average height for a woman her age, if slightly taller. She wears black and purple robes around her body which are cut just above her knees like a skirt, which shows off her pale ankles. The robes are also sleeveless.
Although her skin is quite pale, Maera's cheeks are rosy and red with a slight shade of pink. This makes her very beautiful and a brilliant eye catcher.
Class: Elementalist
Element(if elementalist): Fire
Biography: Maera was born into a family of elementalists. Both her parents were mages and so were a lot of her other ancestors.
When she was 13, she was travelling back home through the woods after a family reunion, when Maera's carriage was ambushed by bandits and both her parents were subdued. Her father's throat was slit. Her mother was just captured, but Maera has suspected that her fate was much worse.
Maera herself managed to escape barely, and was almost captured before an elementalist elf saved her life and lifted her into a tree. After explaining what had happened to her family, the elf offered to take her under his wing, which she eagerly agreed to.
4 years they spent together - hunting, living, and learning to love the forest. However, Maera's guardian was captured by a group of fascist elf-haters and he was burnt alive. Maera was left to survive on her own, but the magic her parents taught her and the survival skills the elf showed her allowed her to do this easily.
Weaponry(if anything other than elementalist or healer):
Staff(if elementalist): Yes or no? If yes describe: A large hard wooden staff with a dark brown colour. It has a large egg-like shape on the top made from wood, and a curved metal blade on the end for melee uses. |
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