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Re: V O I D Labyrinth of Despair is the #1 clan project of 2014

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CIocksmith is not online. CIocksmith
Joined: 16 May 2012
Total Posts: 30418
08 Sep 2014 06:27 PM
that's finished developing


it's true it tops rat Sierra


rat Sierra goes in second/third
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jjwillis711 is not online. jjwillis711
Joined: 15 Jul 2013
Total Posts: 3036
08 Sep 2014 06:29 PM
First and you serious?
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Unclear is not online. Unclear
Joined: 27 Aug 2011
Total Posts: 17060
08 Sep 2014 06:29 PM
Sierra is better, honestly.


Sorry Devoi.


~~ tu tu tu tu tu tu ru ♪♪
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CIocksmith is not online. CIocksmith
Joined: 16 May 2012
Total Posts: 30418
08 Sep 2014 06:30 PM
ok unclear we will obviously have a clash of the egos


so lets just end it at; we all have our own respected opinions
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NuclearScience is not online. NuclearScience
Joined: 07 Mar 2009
Total Posts: 8020
08 Sep 2014 06:31 PM
Good thing you added that "that's finished developing" :P
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jjwillis711 is not online. jjwillis711
Joined: 15 Jul 2013
Total Posts: 3036
08 Sep 2014 06:39 PM
Its really good I am amazed lol/
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Devoi is not online. Devoi
Joined: 09 Jun 2013
Total Posts: 5387
08 Sep 2014 06:42 PM
unclear i can see why you say that if it comes to visuals

i'm not going to lie, the new RAT stuff looks great. functionality, however, could have been a bigger priority and not have been the mild disappointment that it was to some people
on the otherhand, in my honest opinion as a developer, the shadow hex project could visually look a lot better. i'm perfectly happy with how the inside works, but i'm really disappointed how the base and gui design came out, in my opinion due to lack of communication.

granted, all the visuals at the base weren't my job in the first place, so that's not even my opinion to state
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Unclear is not online. Unclear
Joined: 27 Aug 2011
Total Posts: 17060
08 Sep 2014 06:46 PM
@Devoi


Yeah, I don't really care about silly things like functionality. Those are easily fixed and fundamentally shared across most of the clan world.


People like SilentSwords will praise gameplay, and honestly that's such a vague term that's super subjective; ultimately the best gauge of what's "good" and what's "bad" in terms of production comes down to visuals.


~~ tu tu tu tu tu tu ru ♪♪
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Altair55 is not online. Altair55
Joined: 28 May 2008
Total Posts: 36840
08 Sep 2014 06:48 PM
"I don't really care about silly things like functionality"

.
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VassagotheBetrayer is not online. VassagotheBetrayer
Joined: 13 Dec 2009
Total Posts: 12051
08 Sep 2014 06:49 PM
Sierra is garbage, considering the fact of how fast LoD was created, it tops RAT.

Sweet lovely death. I am waiting for your breath. Come sweet death, one last caress
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jjwillis711 is not online. jjwillis711
Joined: 15 Jul 2013
Total Posts: 3036
08 Sep 2014 06:49 PM
VOID wins by long shot :D
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Hoemura is not online. Hoemura
Joined: 12 Jun 2012
Total Posts: 2649
08 Sep 2014 06:51 PM
implying things
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LordMori is not online. LordMori
Joined: 04 Aug 2013
Total Posts: 2957
08 Sep 2014 06:55 PM
Wait until TVR's fort comes out.

-Mori R. Xcith, Sovereign of Contritia
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SlayerJones is not online. SlayerJones
Joined: 19 Apr 2012
Total Posts: 16731
08 Sep 2014 06:56 PM
Gameplay and functionality are vital to the success of a fort. If you don't care about it, you might as well make two bricks for walls and let everybody visit it and do nothing.
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ObIivant is not online. ObIivant
Joined: 22 Jul 2013
Total Posts: 2090
08 Sep 2014 07:00 PM
@Vass, The only two reasons why Sierra took a very long time to be developed are; one RAT was recently at war with Tri-Clan, and secondly, all the drama with/about Meto exiling Polymorphic prevented Poly from developing it.

Sierra > LoD
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CIocksmith is not online. CIocksmith
Joined: 16 May 2012
Total Posts: 30418
08 Sep 2014 07:01 PM
Sierra is t as good as lod


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Devoi is not online. Devoi
Joined: 09 Jun 2013
Total Posts: 5387
08 Sep 2014 07:01 PM
obliviant you do know that there were like 6 developers all working on it at once right
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VassagotheBetrayer is not online. VassagotheBetrayer
Joined: 13 Dec 2009
Total Posts: 12051
08 Sep 2014 07:01 PM
LoD > Sierra until you can give me a run-down of why aside from the "time".

Sweet lovely death. I am waiting for your breath. Come sweet death, one last caress
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Hoemura is not online. Hoemura
Joined: 12 Jun 2012
Total Posts: 2649
08 Sep 2014 07:02 PM
also about LoD's visuals

it was a rushed 2-day project
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Unclear is not online. Unclear
Joined: 27 Aug 2011
Total Posts: 17060
08 Sep 2014 07:03 PM
I was speaking in the context of judging projects from the development standpoint. No need to take it to such extremes.


It sounds harsh, but developers don't really care about the client. It's assumed that you can make something functional, and if you can't you can always quickly learn to patch things up.


It's much much easier to base it off of something concrete like visuals rather than something subjective like how it "feels" (though that could also be considered as a visual depending on how it's done).


~~ tu tu tu tu tu tu ru ♪♪
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
08 Sep 2014 07:05 PM
LoD is for people who are die hard PVPers and raiders like us. I personally like it the best because of how fun it is.
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Hoemura is not online. Hoemura
Joined: 12 Jun 2012
Total Posts: 2649
08 Sep 2014 07:05 PM
tried so hard and got so far

and in the end it doesn't even matter
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Devoi is not online. Devoi
Joined: 09 Jun 2013
Total Posts: 5387
08 Sep 2014 07:10 PM
"It sounds harsh, but developers don't really care about the client. It's assumed that you can make something functional, and if you can't you can always quickly learn to patch things up."

u srs
If that's what you feel as a developer, that's fine. The only opinions I actually care about are others'. No matter how I feel about a finished project, there's always one person that will say that either it's bad or that I could have made something better, and that's what I want to make better. Not that I don't want anyone saying that, but I'd rather someone's first impression be something about it being great and looking theme-fitting as well as efficient, as well as functional. If you don't have design, for the most part you can't have functionality. Without functionality, for the most part you can't have design.
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Hoemura is not online. Hoemura
Joined: 12 Jun 2012
Total Posts: 2649
08 Sep 2014 07:12 PM
says the guy who makes tron fortress 2 mods

jk
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Devoi is not online. Devoi
Joined: 09 Jun 2013
Total Posts: 5387
08 Sep 2014 07:12 PM
reisjin that was like 3 years ago ;-;
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