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| 07 Sep 2014 04:39 PM |
1) How do I have click detectors only detect Left Click, not both Left and Right Click?
2) How do I detect if a player was kicked? |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 07 Sep 2014 04:42 PM |
2) if player == nil then print("tat nub is gone") end |
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| 07 Sep 2014 04:43 PM |
| Oh. Thought it doesnt remove them. Thanks |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 07 Sep 2014 04:50 PM |
player = game.Players.LocalPlayer while wait(1/30) do if player.Character == nil then print("laala") end end |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 07 Sep 2014 04:53 PM |
| Instead of click detectors why u nu use GetMouse() instead. I despise click detectors. |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 07 Sep 2014 04:54 PM |
1)
Use a SurfaceGui and a TextButton, use the MouseButton2Down event. |
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Miro034
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| Joined: 07 Oct 2009 |
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| 07 Sep 2014 04:56 PM |
^
depends if he wants it to be a clickable ai that moves around |
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| 07 Sep 2014 05:00 PM |
| Ill have to put surface guis on every surface then :l |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 07 Sep 2014 05:01 PM |
| GetMouse() all the way111!!! |
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| 07 Sep 2014 05:04 PM |
| But I cant have the different mouse icon with GetMouse() |
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| 07 Sep 2014 05:06 PM |
| I thought you can change the mouse.Icon with getmouse |
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Gybro
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| Joined: 23 Apr 2014 |
| Total Posts: 808 |
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| 07 Sep 2014 05:07 PM |
| Since when can you change the mouse icon without a tool? |
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| 07 Sep 2014 05:08 PM |
| No, only when a hopperbin/tool is equipped |
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