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Re: Will we be able to animate units?

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JulietteKitten is not online. JulietteKitten
Joined: 01 Apr 2014
Total Posts: 3354
04 Sep 2014 06:39 PM
title

would be cool asf

Yolt = Heaven, Yolo = Hell
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xAstra is not online. xAstra
Joined: 26 Jun 2013
Total Posts: 8011
04 Sep 2014 06:40 PM
no bad
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NealSavage is not online. NealSavage
Joined: 01 Aug 2012
Total Posts: 5890
04 Sep 2014 06:41 PM
Ehhh.


- Posted by a depressed, stupid, and strange 15 year old -
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JulietteKitten is not online. JulietteKitten
Joined: 01 Apr 2014
Total Posts: 3354
04 Sep 2014 06:41 PM
give a logical reason on why its bad gameplay would increase sooo much

Yolt = Heaven, Yolo = Hell
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JulietteKitten is not online. JulietteKitten
Joined: 01 Apr 2014
Total Posts: 3354
04 Sep 2014 06:49 PM
we could do cool stuff like this
https://www.youtube.com/watch?v=u86xOCm1F0M

it'd be su cool comonnn
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ObsoleteCoolguy is not online. ObsoleteCoolguy
Joined: 25 Jun 2011
Total Posts: 25965
04 Sep 2014 06:50 PM
wasn't something similar to that already implemented into roblox studio?
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JulietteKitten is not online. JulietteKitten
Joined: 01 Apr 2014
Total Posts: 3354
04 Sep 2014 06:51 PM
no?

Yolt = Heaven, Yolo = Hell
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ObsoleteCoolguy is not online. ObsoleteCoolguy
Joined: 25 Jun 2011
Total Posts: 25965
04 Sep 2014 06:53 PM
wtf i swear there was something like that with animations

but when i went to look for it in roblox studio it was gone

ghgnghhrhghhhghhhrg
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DeviousDeviation is not online. DeviousDeviation
Joined: 28 Dec 2010
Total Posts: 9306
04 Sep 2014 06:55 PM
@obsolete
it's a plugin in the catalog

guise i have a siggy
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JulietteKitten is not online. JulietteKitten
Joined: 01 Apr 2014
Total Posts: 3354
04 Sep 2014 06:55 PM
oh yeah we have player animations but i want unit animations

Yolt = Heaven, Yolo = Hell
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ObsoleteCoolguy is not online. ObsoleteCoolguy
Joined: 25 Jun 2011
Total Posts: 25965
04 Sep 2014 06:56 PM
oh ok
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DeviousDeviation is not online. DeviousDeviation
Joined: 28 Dec 2010
Total Posts: 9306
04 Sep 2014 06:56 PM
wat are unit animations.
you can use the animator to animate custom rigs too

guise i have a siggy
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JulietteKitten is not online. JulietteKitten
Joined: 01 Apr 2014
Total Posts: 3354
04 Sep 2014 07:01 PM
Uniting your kinda turning an object into a model basically a mesh. So like if you made a car with solid modeling
it would be cool if you could animate it while it still be a "model" , "solid model"


Yolt = Heaven, Yolo = Hell
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DeviousDeviation is not online. DeviousDeviation
Joined: 28 Dec 2010
Total Posts: 9306
04 Sep 2014 07:04 PM
just group it?

k if you really want to do something like that then listen close

1. understand how cframes work
2. use motor6ds to ur model with joints
3. have a rootjoint (idk, either named HumanoidRootPart or has a motor6d in it named RootJoint)
4. put an animationcontroller in ur model
5. open ur animation editor
6. select ur model, if you did everything right you'll be able to grab joints and rotate/move them
7. ???
8. profit

guise i have a siggy
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