Nibri
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| Joined: 15 Jun 2010 |
| Total Posts: 748 |
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| 03 Sep 2014 08:43 PM |
...from this video to ROBLOX's vehicle physics?
They seem to be almost the same. Both incredibly drifty, especially at high speeds... www.youtube.com/watch?v=qqTXB4bTvfk |
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PoniSpai
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| Joined: 01 Feb 2013 |
| Total Posts: 4908 |
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| 03 Sep 2014 08:48 PM |
They are far from similar. The physics engines are incomparable. |
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| 03 Sep 2014 08:53 PM |
| why you'd compare the roblox physics to anything is beyond me |
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| 03 Sep 2014 08:54 PM |
"why you'd compare the roblox physics to anything is beyond me"
SHAWTS FIRED |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 03 Sep 2014 09:03 PM |
| Roblox's physics aren't exactly fantastic. |
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Nibri
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| Joined: 15 Jun 2010 |
| Total Posts: 748 |
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| 03 Sep 2014 09:04 PM |
I've been wanting to try and see if I can make some of ROBLOX's cars as close to drifty as in the video shown.
I've had a few ideas, including Solid Modeling and making the car feel lightweight using a BodyForce, and then making the wheels have VERY low friction and nearly no elasticity...
I can't be that far off, can I? I probably am, but it'll be a while before I can attempt to make the cars that drifty... |
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Nibri
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| Joined: 15 Jun 2010 |
| Total Posts: 748 |
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| 03 Sep 2014 09:05 PM |
(Sorry about the double post.) Though, I do have a few doubts, as it could just flip over if I try to turn like that. |
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